mff_game/mods/flowers
Paramat bf3efa0bb7
Flora spread: Reduce maximum density
Previously, maximum flora density was chosen based on the extremely rare
occurrence of all 8 flowers being at high density at one location. This
caused flora everywhere to spread to an unacceptably high density.

Revert the threshold to 3, which in testing results in a more acceptable
maximum density of 7 flora per 9x9 area.
2018-07-17 05:04:46 +01:00
..
textures Flowers: Add black tulip, green chrysanthemum 2017-11-27 01:51:33 +00:00
depends.txt Move all common mods back to minetest_game 2013-05-18 16:05:16 +02:00
init.lua Flora spread: Reduce maximum density 2018-07-17 05:04:46 +01:00
license.txt Flowers: New texture for yellow dandelion 2017-06-08 15:52:00 +01:00
mapgen.lua Add names for register_decoration 2018-03-18 00:25:16 +00:00
README.txt Flowers: Add black tulip, green chrysanthemum 2017-11-27 01:51:33 +00:00

Minetest Game mod: flowers
==========================
See license.txt for license information.

Authors of source code
----------------------
Originally by Ironzorg (MIT) and VanessaE (MIT)
Various Minetest developers and contributors (MIT)

Authors of media (textures)
---------------------------
RHRhino (CC BY-SA 3.0):
  flowers_dandelion_white.png
  flowers_geranium.png
  flowers_rose.png
  flowers_tulip.png
  flowers_viola.png

Gambit (CC BY-SA 3.0):
  flowers_mushroom_brown.png
  flowers_mushroom_red.png
  flowers_waterlily.png

yyt16384 (CC BY-SA 3.0):
  flowers_waterlily_bottom.png -- Derived from Gambit's texture

paramat (CC BY-SA 3.0):
  flowers_dandelion_yellow.png -- Derived from RHRhino's texture
  flowers_tulip_black.png -- Derived from RHRhino's texture
  flowers_chrysanthemum_green.png