mff_game/mods
PilzAdam 2b7ca68805 Cleanup
* Remove unused variables
* Fix wearing out of screwdriver
* Move magic numbers into constants
* Scale down texture
2014-12-12 16:14:25 +01:00
..
boats Boats mod improve y motion. Smaller collision box. Reverse turn with negative velocity only. Smooth turning. Enable underwater higher acceleration 2014-10-29 10:54:39 +00:00
bones Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
bucket Remove remains of finite liquids from bucket mod 2014-12-06 20:58:03 +01:00
creative Make gui part of default 2014-07-05 16:06:16 +02:00
default Pinetree (by sfan5, from mg mapgen) lua generation and sapling ABM. Add checks for ignore to other trees 2014-12-12 16:11:42 +01:00
doors Fix some undeclared global variables 2014-11-30 18:02:33 +01:00
dye Move doc for dyes to game_api.txt 2014-12-06 20:54:53 +01:00
farming Use an overlay over default_dirt.png for soil 2014-12-07 19:46:23 +01:00
fire Remove remains of weather 2014-12-06 20:58:03 +01:00
flowers Fix leaking globals in flowers and default mapgen.lua 2014-11-22 00:24:49 +10:00
give_initial_stuff Remove / replace all print() calls 2013-11-17 11:55:46 +01:00
screwdriver Cleanup 2014-12-12 16:14:25 +01:00
sethome Fix some undeclared global variables 2014-11-30 18:02:33 +01:00
stairs Pine tree, pine needles, pine sapling and pinewood nodes, including textures by Splizard and Cisoun 2014-11-30 17:47:02 +01:00
tnt Fix TNT init for undefined enable_tnt setting 2014-07-25 23:29:44 -04:00
vessels Vessels: new textures 2014-11-08 17:39:52 +01:00
wool Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
xpanes Fix xpanes API 2014-09-16 17:11:54 +02:00