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beds
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Beds: Quicker saves with tidy output
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2016-04-29 23:18:05 +01:00 |
boats
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Boats: Raise collisionbox top surface to fix boat behaviour
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2016-06-14 23:29:21 +01:00 |
bones
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TNT: Add on_blast to all nodes with an inventory
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2016-04-26 22:33:59 +01:00 |
bucket
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Bucket: Correct liquid placing in protected areas
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2016-07-05 18:15:35 +01:00 |
creative
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Creative: Add missing 'formspec_escape' to fix bug
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2016-06-14 23:29:21 +01:00 |
default
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Doors / default: Remove 'hot', 'bendy' and 'melty' groups from nodes
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2016-07-07 18:14:36 +01:00 |
doors
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Doors: Code cleanup
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2016-07-07 18:14:36 +01:00 |
dye
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Dye: Add global table of dye names and descriptions
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2016-03-13 04:49:03 +00:00 |
farming
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Farming: Add negative fall_damage_add_percent to straw
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2016-06-17 23:43:41 +01:00 |
fire
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Fire: Ignite tnt, gunpowder, permanent flame above coalblock
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2016-06-04 13:39:00 +01:00 |
flowers
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Default, flowers: Use 'get_mapgen_setting()'
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2016-07-07 18:14:36 +01:00 |
give_initial_stuff
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Add give_initial_items API
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2016-05-01 19:29:15 +01:00 |
screwdriver
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Changes to Screwdriver to add new drivers.
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2016-03-22 15:45:39 +00:00 |
sethome
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Tidy sethome code, add global functions, round coords to 1 decimal
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2016-07-03 18:40:43 +02:00 |
stairs
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Stairs: Code cleanup, fix various errors
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2016-06-26 06:11:16 +01:00 |
tnt
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TNT: When disabled leave some useful functionality enabled
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2016-07-07 18:10:57 +01:00 |
vessels
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Vessels: Improve code style
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2016-05-23 08:37:58 +01:00 |
walls
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Walls: Don't connect to group:cracky
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2016-03-18 02:35:28 +00:00 |
wool
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Wool: Use adv- and optipng to optimise texture files
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2016-07-01 07:03:17 +01:00 |
xpanes
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Add steel ladder
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2016-03-06 01:31:36 +00:00 |