forked from minetest/minetest_game
menu
mods
beds
binoculars
boats
bones
bucket
butterflies
carts
models
sounds
textures
README.txt
cart_entity.lua
depends.txt
functions.lua
init.lua
license.txt
rails.lua
creative
default
doors
dungeon_loot
dye
farming
fire
fireflies
flowers
give_initial_stuff
killme
map
player_api
screwdriver
sethome
sfinv
spawn
stairs
tnt
vessels
walls
wool
xpanes
.gitignore
.luacheckrc
.travis.yml
LICENSE.txt
README.txt
game.conf
game_api.txt
minetest.conf
minetest.conf.example
settingtypes.txt
Better pathfinder algorithm, allows tuning the lag spike compensation. Smoother movement (when it's laggy). Set the player animation to stand on attach. Remove driver when they leave. Only update velocity when it's necessary.
Carts (formerly boost_cart) ========================== Carts, based almost entirely on the mod boost_cart [1], which itself is based on (and fully compatible with) the carts mod [2]. The model was originally designed by stujones11 [3] (CC-0). Cart textures are based on original work from PixelBOX (WTFPL). [1] https://github.com/SmallJoker/boost_cart/ [2] https://github.com/PilzAdam/carts/ [3] https://github.com/stujones11/railcart/ Features ---------- - A fast cart for your railway or roller coaster (up to 7 m/s!) - Boost and brake rails - Rail junction switching with the 'right-left' walking keys - Handbrake with the 'back' key