mff_game/mods/binoculars
paramat cc371ac726 Add binoculars mod with binoculars item to allow zoom
Uses the new player object property 'can zoom'.
In survival mode, use of zoom requires the binoculars item in
inventory.
Zoom is automatically allowed in creative mode and for players with
the 'creative' privilege.
The binoculars.update_player_property() function is global so can be
redefined by a mod for alternative behaviour.
2017-10-13 05:32:18 +01:00
..
textures Add binoculars mod with binoculars item to allow zoom 2017-10-13 05:32:18 +01:00
depends.txt Add binoculars mod with binoculars item to allow zoom 2017-10-13 05:32:18 +01:00
init.lua Add binoculars mod with binoculars item to allow zoom 2017-10-13 05:32:18 +01:00
license.txt Add binoculars mod with binoculars item to allow zoom 2017-10-13 05:32:18 +01:00
README.txt Add binoculars mod with binoculars item to allow zoom 2017-10-13 05:32:18 +01:00

Minetest Game mod: binoculars
=============================
See license.txt for license information.

Authors of source code
----------------------
paramat (MIT)

Authors of media (textures)
---------------------------
paramat (CC BY-SA 3.0):
  binoculars_binoculars.png

Crafting
--------
binoculars:binoculars

default:obsidian_glass O
default:bronze_ingot B

O_O
BBB
O_O

Usage
-----
In survival mode, use of zoom requires the binoculars item in your inventory.
It can take up to 5 seconds for adding to or removal from inventory to have an
effect, however to instantly allow the use of zoom 'use' (leftclick) the item.

Zoom is automatically allowed in creative mode and for any player with the
'creative' privilege.

The 'binoculars.update_player_property()' function is global so can be
redefined by a mod for alternative behaviour.