mff_game/mods
webdesigner97 60ccb522d4 Make farming more flexible
- API {farming.register_hoe(), farming.register_plant()}
- Fertilities -> Plant only grow on soil with a fitting fertility, e.g. Wheat only grows on grassland, while cotton grows in deserts and grassland)
- New soil: Desert Sand
- Place seeds instead of plants
2014-07-05 16:03:24 +02:00
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bones Add furnace protection, eat some lines of codes 2014-07-05 16:01:28 +02:00
bucket Prevent bucket from replacing unloaded nodes 2013-12-22 18:51:28 -05:00
creative Make creative inventory use new fancy layout 2014-07-05 16:02:26 +02:00
default New fence texture 2014-07-05 16:03:14 +02:00
doors Added Glass and Obsidian Glass door (doors mod) 2014-07-05 16:02:17 +02:00
dye Pngcrush all Textures 2013-05-25 16:20:35 +02:00
farming Make farming more flexible 2014-07-05 16:03:24 +02:00
fire Melting and freezing 2013-07-27 23:37:54 +04:00
flowers Fix typo in flower generation 2013-08-06 17:56:51 +02:00
give_initial_stuff Remove / replace all print() calls 2013-11-17 11:55:46 +01:00
screwdriver Reverse and combine if statements in the screwdriver 2014-01-16 18:40:04 -05:00
sethome Add /sethome & /home 2014-07-05 16:02:09 +02:00
stairs Added desert and sandstone brick slabs and stairs 2014-07-05 16:01:45 +02:00
tnt Add tnt mod (freeminer version) 2014-07-05 16:02:58 +02:00
vessels Pngcrush all Textures 2013-05-25 16:20:35 +02:00
wool Pngcrush all Textures 2013-05-25 16:20:35 +02:00
xpanes Add glasspanes and ironbars 2014-07-05 16:02:42 +02:00