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README.txt
cart_entity.lua
depends.txt
functions.lua
init.lua
license.txt
rails.lua
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.travis.yml
LICENSE.txt
README.txt
game.conf
game_api.txt
minetest.conf
minetest.conf.example
settingtypes.txt
mff_game/mods/carts
Auke Kok 78c632ebd4 Allow interaction with nodes while wielding these items.
- beds
- boats
- carts
- key/skeleton key
- seeds

All these had on_place handlers that did not allow nodes with
an on_rightclick() handler to be used first (if not using
sneak). This code is taken from the torches mod and applied
everywhere.

This allows all these items to e.g. be inserted into the `frame`
mod's item frames.
2017-02-28 18:16:12 -08:00
..
2016-11-27 03:27:53 +00:00

Carts (formerly boost_cart)
==========================

Carts, based almost entirely on the mod boost_cart [1], which
itself is based on (and fully compatible with) the carts mod [2].

The model was originally designed by stujones11 [3] (CC-0).

Cart textures are based on original work from PixelBOX (WTFPL).


[1] https://github.com/SmallJoker/boost_cart/
[2] https://github.com/PilzAdam/carts/
[3] https://github.com/stujones11/railcart/


Features
----------
- A fast cart for your railway or roller coaster (up to 7 m/s!)
- Boost and brake rails
- Rail junction switching with the 'right-left' walking keys
- Handbrake with the 'back' key