forked from minetest/minetest_game
menu
mods
beds
boats
bones
bucket
carts
models
sounds
textures
README.txt
cart_entity.lua
depends.txt
functions.lua
init.lua
license.txt
rails.lua
creative
default
doors
dye
farming
fire
flowers
give_initial_stuff
killme
nyancat
screwdriver
sethome
sfinv
stairs
tnt
vessels
walls
wool
xpanes
.gitignore
.luacheckrc
.travis.yml
LICENSE.txt
README.txt
game.conf
game_api.txt
minetest.conf
minetest.conf.example
settingtypes.txt
- beds - boats - carts - key/skeleton key - seeds All these had on_place handlers that did not allow nodes with an on_rightclick() handler to be used first (if not using sneak). This code is taken from the torches mod and applied everywhere. This allows all these items to e.g. be inserted into the `frame` mod's item frames.
Carts (formerly boost_cart) ========================== Carts, based almost entirely on the mod boost_cart [1], which itself is based on (and fully compatible with) the carts mod [2]. The model was originally designed by stujones11 [3] (CC-0). Cart textures are based on original work from PixelBOX (WTFPL). [1] https://github.com/SmallJoker/boost_cart/ [2] https://github.com/PilzAdam/carts/ [3] https://github.com/stujones11/railcart/ Features ---------- - A fast cart for your railway or roller coaster (up to 7 m/s!) - Boost and brake rails - Rail junction switching with the 'right-left' walking keys - Handbrake with the 'back' key