mff_game/mods/flowers/textures
paramat 2c5670563a Flowers: Add black tulip, green chrysanthemum
Adds a direct resource of green dye, and a flower resource of black dye.
Completes the colour sequence: red, orange, yellow, green, blue, violet.
Makes all base dyes cultivatable and sustainable, without the presence
of coal.

Add the new flowers to the world with the same density variation as the
others, but obviously with different noise seeds. Results in more flowers
in a world and more variety of flower combinations.
2017-11-27 01:51:33 +00:00
..
flowers_chrysanthemum_green.png Flowers: Add black tulip, green chrysanthemum 2017-11-27 01:51:33 +00:00
flowers_dandelion_white.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
flowers_dandelion_yellow.png Flowers: New texture for yellow dandelion 2017-06-08 15:52:00 +01:00
flowers_geranium.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
flowers_mushroom_brown.png Add mushrooms 2015-07-17 10:12:00 +02:00
flowers_mushroom_red.png Add mushrooms 2015-07-17 10:12:00 +02:00
flowers_rose.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
flowers_tulip_black.png Flowers: Add black tulip, green chrysanthemum 2017-11-27 01:51:33 +00:00
flowers_tulip.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
flowers_viola.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
flowers_waterlily_bottom.png Flowers: Fix misaligned waterlily texture 2016-06-21 02:21:00 +01:00
flowers_waterlily.png Textures: Strip color profiles from some textures 2017-01-22 07:43:12 +00:00