mff_game/mods/killme/init.lua
rubenwardy cadc8b34d7 Add /killme chat command
Added as a new mod as it doesn't fit anywhere else.

This is a game play change, so it better suited to
Minetest Game rather than builtin

Fixes #857
2017-01-07 22:01:19 +00:00

25 lines
691 B
Lua

minetest.register_chatcommand("killme", {
description = "Kill yourself to respawn",
func = function(name)
local player = minetest.get_player_by_name(name)
if player then
if minetest.setting_getbool("enable_damage") then
player:set_hp(0)
return true
else
for _, callback in pairs(core.registered_on_respawnplayers) do
if callback(player) then
return true
end
end
-- There doesn't seem to be a way to get a default spawn pos from the lua API
return false, "No static_spawnpoint defined"
end
else
-- Show error message if used when not logged in, eg: from IRC mod
return false, "You need to be online to be killed!"
end
end
})