mff_game/mods/fire
Auke Kok af3c91862c Convert many textures to indexed color
This fixes all cases where the color profile was broken, and
libpng warns about. It also makes almost all textures indexed
instead of RGB where possible (textures that don't have
semi-transparent pixels).
2016-11-18 05:37:02 +00:00
..
sounds Fire: Add flint and steel sound 2016-10-24 04:55:08 +01:00
textures Convert many textures to indexed color 2016-11-18 05:37:02 +00:00
depends.txt Fire: Ignite tnt, gunpowder, permanent flame above coalblock 2016-06-04 13:39:00 +01:00
init.lua Fire / tnt: Make flint-and-steel use node on_ignite functions 2016-11-07 14:10:00 +00:00
license.txt Fire: Add flint and steel sound 2016-10-24 04:55:08 +01:00
README.txt Fire: Add flint and steel sound 2016-10-24 04:55:08 +01:00

Minetest Game mod: fire
=======================
See license.txt for license information.

Authors of source code
----------------------
Originally by Perttu Ahola (celeron55) <celeron55@gmail.com> (LGPL 2.1)
Various Minetest developers and contributors (LGPL 2.1)

Authors of media (textures and sounds)
--------------------------------------
Everything not listed in here:
Copyright (C) 2012 Perttu Ahola (celeron55) <celeron55@gmail.com> (CC BY-SA 3.0)

fire_basic_flame_animated.png:
  Muadtralk (CC BY-SA 3.0)

fire_flint_steel.png
  Gambit (CC BY-SA 3.0)

fire_small.ogg sampled from:
  http://www.freesound.org/people/dobroide/sounds/4211/ (CC BY 3.0)

fire_large.ogg sampled from:
  http://www.freesound.org/people/Dynamicell/sounds/17548/ (CC BY 3.0)

fire_flint_and_steel.ogg
  https://www.freesound.org/people/Benboncan/sounds/66457/ (CC BY 3.0)