mff_game/mods/beds
paramat 6171fb43f0 Change WTFPL to MIT (part 3)
Relicense WTFPL media to CC BY-SA 3.0.
Various corrections and edits.
2016-09-07 04:44:53 +01:00
..
textures Add beds 2015-02-24 20:59:04 +01:00
api.lua Stop shadowing upvalues and definitions. 2016-07-15 21:58:49 +01:00
beds.lua Beds: Fix code style issues 2016-03-09 02:44:32 +00:00
depends.txt Add beds 2015-02-24 20:59:04 +01:00
functions.lua Beds, boats: Replace deprecated get_look_yaw/set_look_yaw 2016-07-27 21:39:22 +01:00
init.lua Beds: Fix code style issues 2016-03-09 02:44:32 +00:00
license.txt Change WTFPL to MIT (part 3) 2016-09-07 04:44:53 +01:00
README.txt Change WTFPL to MIT (part 3) 2016-09-07 04:44:53 +01:00
spawns.lua Remove unused and clean up missused variable-value assignments. 2016-07-15 21:58:49 +01:00

Minetest Game mod: beds
=======================
See license.txt for license information.

Authors of source code
----------------------
Originally by BlockMen (MIT)
Various Minetest developers and contributors (MIT)

Authors of media (textures)
---------------------------
BlockMen (CC BY-SA 3.0)

This mod adds a bed to Minetest which allows to skip the night.
To sleep, rightclick the bed. If playing in singleplayer mode the night gets skipped
immediately. If playing multiplayer you get shown how many other players are in bed too,
if all players are sleeping the night gets skipped. The night skip can be forced if more
than 50% of the players are lying in bed and use this option.

Another feature is a controlled respawning. If you have slept in bed (not just lying in
it) your respawn point is set to the beds location and you will respawn there after
death.
You can disable the respawn at beds by setting "enable_bed_respawn = false" in
minetest.conf.
You can disable the night skip feature by setting "enable_bed_night_skip = false" in
minetest.conf or by using the /set command in-game.