mff_game/mods/dye/init.lua
2019-09-10 19:09:51 +02:00

106 lines
2.3 KiB
Lua

-- dye/init.lua
dye = {}
-- Load support for MT game translation.
local S = minetest.get_translator("dye")
-- Make dye names and descriptions available globally
dye.dyes = {
{"white", S("White")},
{"grey", S("Grey")},
{"dark_grey", S("Dark Grey")},
{"black", S("Black")},
{"violet", S("Violet")},
{"blue", S("Blue")},
{"cyan", S("Cyan")},
{"dark_green", S("Dark Green")},
{"green", S("Green")},
{"yellow", S("Yellow")},
{"brown", S("Brown")},
{"orange", S("Orange")},
{"red", S("Red")},
{"magenta", S("Magenta")},
{"pink", S("Pink")},
}
-- Define items
for _, row in ipairs(dye.dyes) do
local name = row[1]
local description = row[2]
local groups = {dye = 1}
groups["color_" .. name] = 1
minetest.register_craftitem("dye:" .. name, {
inventory_image = "dye_" .. name .. ".png",
description = S("@1 Dye", description),
groups = groups
})
minetest.register_craft({
output = "dye:" .. name .. " 4",
recipe = {
{"group:flower,color_" .. name}
},
})
end
-- Manually add coal -> black dye
minetest.register_craft({
output = "dye:black 4",
recipe = {
{"group:coal"}
},
})
-- Manually add blueberries->violet dye
minetest.register_craft({
output = "dye:violet 2",
recipe = {
{"default:blueberries"}
},
})
-- Mix recipes
local dye_recipes = {
-- src1, src2, dst
-- RYB mixes
{"red", "blue", "violet"}, -- "purple"
{"yellow", "red", "orange"},
{"yellow", "blue", "green"},
-- RYB complementary mixes
{"yellow", "violet", "dark_grey"},
{"blue", "orange", "dark_grey"},
-- CMY mixes - approximation
{"cyan", "yellow", "green"},
{"cyan", "magenta", "blue"},
{"yellow", "magenta", "red"},
-- other mixes that result in a color we have
{"red", "green", "brown"},
{"magenta", "blue", "violet"},
{"green", "blue", "cyan"},
{"pink", "violet", "magenta"},
-- mixes with black
{"white", "black", "grey"},
{"grey", "black", "dark_grey"},
{"green", "black", "dark_green"},
{"orange", "black", "brown"},
-- mixes with white
{"white", "red", "pink"},
{"white", "dark_grey", "grey"},
{"white", "dark_green", "green"},
}
for _, mix in pairs(dye_recipes) do
minetest.register_craft({
type = "shapeless",
output = "dye:" .. mix[3] .. " 2",
recipe = {"dye:" .. mix[1], "dye:" .. mix[2]},
})
end