mff_game/mods
Auke Kok dfee51c21e Clean up door tops if fire destroys bottom.
Fixes #909. Door tops are never flammable.

This doesn't guard yet against a voxelmanip removing the top node,
but that is less of an issue since if a voxelmanip removes the top,
then the bottom part remains functional and visibly intact. If the
voxelmanip removes the bottom part, but not the top, then this patch
makes it clean up the top just fine.
2016-03-13 04:49:21 +00:00
..
beds Beds: Fix code style issues 2016-03-09 02:44:32 +00:00
boats Follow naming conventions of textures and models in boats 2016-02-03 19:33:46 +00:00
bones Add "protection_bypass" priv. 2016-03-13 04:48:57 +00:00
bucket Rename to Minetest Game 2015-09-30 23:33:12 +01:00
creative Creative: Rename fields with correct naming convention to avoid possible conflicts 2016-02-21 15:31:37 +00:00
default Add "protection_bypass" priv. 2016-03-13 04:48:57 +00:00
doors Clean up door tops if fire destroys bottom. 2016-03-13 04:49:21 +00:00
dye Dye: Add global table of dye names and descriptions 2016-03-13 04:49:03 +00:00
farming Consolidate ABMs 2016-02-14 05:22:20 +00:00
fire Add an on_burn callback. 2016-03-11 15:27:57 +00:00
flowers Consolidate ABMs 2016-02-14 05:22:20 +00:00
give_initial_stuff Remove / replace all print() calls 2013-11-17 11:55:46 +01:00
screwdriver Fix bug rotating unknown node 2016-03-13 04:49:15 +00:00
sethome Fix some undeclared global variables 2014-11-30 18:02:33 +01:00
stairs Consolidate ABMs 2016-02-14 05:22:20 +00:00
tnt added timer to tnt:tnt_burning for explosions 2016-02-18 13:56:57 +00:00
vessels Rename to Minetest Game 2015-09-30 23:33:12 +01:00
walls Basic stone walls, using NDT_CONNECTED. 2016-03-13 04:11:22 +00:00
wool ability to dye coloured wool white 2016-01-29 03:50:07 +00:00
xpanes Add steel ladder 2016-03-06 01:31:36 +00:00