mff_game/mods/doors/textures
Paramat 5c48c76aa2
Fix trapdoor side textures and orientations
Previously, opening a trapdoor caused the side textures to flip.

Fix the incorrect textures.
Also add a texture transform to a tile of the open trapdoor, such
that the closed trapdoor sides use the lower part of the texture
and the open trapdoor sides use the higher part.

Clean up some codestyle issues.
2019-05-03 23:49:07 +01:00
..
doors_blank.png Doors: Allow falling nodes to fall onto doors. 2016-03-21 06:17:27 +00:00
doors_door_glass.png Doors: New handle and hinges for glass door 2018-12-22 00:33:37 +00:00
doors_door_obsidian_glass.png Textures: Strip color profiles from some textures 2017-01-22 07:43:12 +00:00
doors_door_steel.png New mesh door models, and extensive door API 2016-02-13 03:47:28 +00:00
doors_door_wood.png New mesh door models, and extensive door API 2016-02-13 03:47:28 +00:00
doors_item_glass.png Doors: New handle and hinges for glass door 2018-12-22 00:33:37 +00:00
doors_item_obsidian_glass.png Doors: Update glass door item textures to new design 2016-03-15 16:23:05 +00:00
doors_item_steel.png New mesh door models, and extensive door API 2016-02-13 03:47:28 +00:00
doors_item_wood.png New mesh door models, and extensive door API 2016-02-13 03:47:28 +00:00
doors_trapdoor_side.png Fix trapdoor side textures and orientations 2019-05-03 23:49:07 +01:00
doors_trapdoor_steel_side.png Fix trapdoor side textures and orientations 2019-05-03 23:49:07 +01:00
doors_trapdoor_steel.png Steel Trapdoor. 2016-01-03 02:11:40 +00:00
doors_trapdoor.png Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00