mff_game/mods
paramat ec95f47021 Default: Add water footstep sounds
Plus one silent sound to break repetition 'default_water_footstep.4.ogg'.
2016-11-21 03:19:37 +00:00
..
beds Fix whitespace errors to silence luacheck. 2016-11-19 19:39:51 -08:00
boats Boats: Use player yaw on place, align player yaw with boat on enter 2016-11-19 23:44:27 +00:00
bones Bones: Search for nearby 'air' for fallback bones placement 2016-09-10 05:19:15 +01:00
bucket Bucket: Allow buckets to trigger the on_punch of entities and nodes 2016-11-02 12:39:56 +00:00
carts Carts: Merge boost_cart as "carts" mod 2016-11-21 03:15:04 +00:00
creative Creative: Fix missing item bug caused by 'start_i' value 2016-11-18 05:38:25 +00:00
default Default: Add water footstep sounds 2016-11-21 03:19:37 +00:00
doors Fix whitespace errors to silence luacheck. 2016-11-19 19:39:51 -08:00
dye Change WTFPL to MIT (part 3) 2016-09-07 04:44:53 +01:00
farming Fix whitespace errors to silence luacheck. 2016-11-19 19:39:51 -08:00
fire Textures: Revert many back to RGBA to fix visual bug 2016-11-19 23:45:08 +00:00
flowers Textures: Revert many back to RGBA to fix visual bug 2016-11-19 23:45:08 +00:00
give_initial_stuff Change WTFPL to MIT (part 3) 2016-09-07 04:44:53 +01:00
nyancat Nyancat: Make nyancat and rainbow light sources 2016-11-10 08:10:41 +00:00
screwdriver Change WTFPL to MIT (part 3) 2016-09-07 04:44:53 +01:00
sethome Fix whitespace errors to silence luacheck. 2016-11-19 19:39:51 -08:00
stairs Add and edit fuel registrations 2016-11-02 13:04:25 +00:00
tnt Fire / tnt: Make flint-and-steel use node on_ignite functions 2016-11-07 14:10:00 +00:00
vessels Do not show item overlay if slot is occupied by item (bookshelf, vessels shelf) 2016-11-14 20:03:49 +01:00
walls Licenses: (Part 4) Remove overlooked WTFPL text. Cleanup 2016-09-08 06:17:05 +01:00
wool Change WTFPL to MIT (part 3) 2016-09-07 04:44:53 +01:00
xpanes Textures: Revert many back to RGBA to fix visual bug 2016-11-19 23:45:08 +00:00