mirror of
https://github.com/MinetestForFun/minercantile.git
synced 2024-12-22 15:50:20 +01:00
readd maptools in depends, use maptools coins or defines coins
This commit is contained in:
parent
ebe17cc9e3
commit
3ba1431a70
94
change.lua
94
change.lua
@ -1,50 +1,68 @@
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local coins_convert = {
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["minercantile:copper_coin"]=1, ["minercantile:silver_coin"]=100, ["minercantile:gold_coin"]=10000,
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["maptools:copper_coin"]=1, ["maptools:silver_coin"]=100, ["maptools:gold_coin"]=10000,
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}
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local convertion = { ["minercantile:copper_coin"]=1, ["minercantile:silver_coin"]=100, ["minercantile:gold_coin"]=10000}
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--if maptools then use maptools coins else use minercantile coins
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if minetest.get_modpath("maptools") ~= nil then
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minetest.override_item("maptools:copper_coin", {
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inventory_image = "minercantile_copper_coin.png",
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})
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minetest.register_craftitem("minercantile:copper_coin", {
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minetest.override_item("maptools:silver_coin", {
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description = "Copper Coin",
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inventory_image = "minercantile_silver_coin.png",
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inventory_image = "minercantile_copper_coin.png",
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})
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wield_scale = {x = 0.5, y = 0.5, z = 0.25},
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stack_max = 10000,
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groups = {not_in_creative_inventory = 0},
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})
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minetest.register_craftitem("minercantile:silver_coin", {
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minetest.override_item("maptools:gold_coin", {
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description = "Silver Coin",
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inventory_image = "minercantile_gold_coin.png",
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inventory_image = "minercantile_silver_coin.png",
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})
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wield_scale = {x = 0.5, y = 0.5, z = 0.25},
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else
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stack_max = 10000,
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minetest.register_craftitem("minercantile:copper_coin", {
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groups = {not_in_creative_inventory = 0},
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description = "Copper Coin",
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})
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inventory_image = "minercantile_copper_coin.png",
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wield_scale = {x = 0.5, y = 0.5, z = 0.25},
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stack_max = 10000,
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groups = {not_in_creative_inventory = 0},
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})
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minetest.register_craftitem("minercantile:gold_coin", {
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minetest.register_craftitem("minercantile:silver_coin", {
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description = "Gold Coin",
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description = "Silver Coin",
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inventory_image = "minercantile_gold_coin.png",
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inventory_image = "minercantile_silver_coin.png",
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wield_scale = {x = 0.5, y = 0.5, z = 0.25},
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wield_scale = {x = 0.5, y = 0.5, z = 0.25},
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stack_max = 10000,
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stack_max = 10000,
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groups = {not_in_creative_inventory = 0},
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groups = {not_in_creative_inventory = 0},
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})
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})
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minetest.register_craftitem("minercantile:gold_coin", {
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description = "Gold Coin",
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inventory_image = "minercantile_gold_coin.png",
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wield_scale = {x = 0.5, y = 0.5, z = 0.25},
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stack_max = 10000,
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groups = {not_in_creative_inventory = 0},
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})
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minetest.register_alias("maptools:copper_coin", "minercantile:copper_coin")
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minetest.register_alias("maptools:silver_coin", "minercantile:silver_coin")
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minetest.register_alias("maptools:gold_coin", "minercantile:gold_coin")
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end
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minetest.register_alias("maptools:copper_coin", "minercantile:copper_coin")
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minetest.register_alias("maptools:silver_coin", "minercantile:silver_coin")
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minetest.register_alias("maptools:gold_coin", "minercantile:gold_coin")
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local function get_bancomatic_formspec(pos, name)
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local function get_bancomatic_formspec(pos, name)
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local spos = pos.x .. "," .. pos.y .. "," .. pos.z
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local spos = pos.x .. "," .. pos.y .. "," .. pos.z
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local formspec =
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local formspec =
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"size[8,9]label[3.35,0;Bancomatic]" ..
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"size[8,9]bgcolor[#2A2A2A;]label[3.35,0;Bancomatic]" ..
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"label[0,0;Your money:"..minercantile.wallet.get_money(name).."$]" ..
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"label[0,0;Your money:"..minercantile.wallet.get_money(name).."$]" ..
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"label[2,1;Put your coins to convert on your wallet]" ..
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"label[2,1;Put your coins to convert on your wallet]" ..
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"image[0,1.5;1,1;minercantile_gold_coin.png]" ..
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"image[0,1.5;1,1;minercantile_gold_coin.png]" ..
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"label[1,1.7;= "..convertion["minercantile:gold_coin"].."$]" ..
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"label[1,1.7;= "..coins_convert["minercantile:gold_coin"].."$]" ..
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"image[0,2.5;1,1;minercantile_silver_coin.png]" ..
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"image[0,2.5;1,1;minercantile_silver_coin.png]" ..
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"label[1,2.7;= "..convertion["minercantile:silver_coin"].."$]" ..
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"label[1,2.7;= "..coins_convert["minercantile:silver_coin"].."$]" ..
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"image[0,3.5;1,1;minercantile_copper_coin.png]" ..
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"image[0,3.5;1,1;minercantile_copper_coin.png]" ..
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"label[1,3.7;= "..convertion["minercantile:copper_coin"].."$]" ..
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"label[1,3.7;= "..coins_convert["minercantile:copper_coin"].."$]" ..
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"list[nodemeta:" .. spos .. ";main;3.5,2.5;1,1;]" ..
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"list[nodemeta:" .. spos .. ";main;3.5,2.5;1,1;]" ..
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"list[current_player;main;0,4.85;8,1;]" ..
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"list[current_player;main;0,4.85;8,1;]" ..
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"list[current_player;main;0,6.08;8,3;8]" ..
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"list[current_player;main;0,6.08;8,3;8]" ..
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@ -87,8 +105,8 @@ minetest.register_node("minercantile:bancomatic", {
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return 0
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return 0
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end,
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local item = stack:get_name()
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local itname = stack:get_name()
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if item == "minercantile:copper_coin" or item == "minercantile:silver_coin" or item == "minercantile:gold_coin" then
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if coins_convert[itname] ~= nil then
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return stack:get_count()
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return stack:get_count()
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end
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end
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return 0
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return 0
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@ -97,21 +115,19 @@ minetest.register_node("minercantile:bancomatic", {
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return 0
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return 0
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end,
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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local item = stack:get_name()
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local itname = stack:get_name()
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if item == "minercantile:copper_coin" or item == "minercantile:silver_coin" or item == "minercantile:gold_coin" then
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if coins_convert[itname] ~= nil then
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local name = player:get_player_name()
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local name = player:get_player_name()
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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local nb = stack:get_count()
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local nb = stack:get_count()
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local amount = convertion[item]*nb
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local amount = coins_convert[itname]*nb
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minercantile.wallet.give_money(name, amount)
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minercantile.wallet.give_money(name, amount)
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inv:set_stack(listname, index, nil)
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inv:set_stack(listname, index, nil)
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minetest.log("action", player:get_player_name() .. " put " .. stack:get_name() .. " to bancomatic at " .. minetest.pos_to_string(pos))
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minetest.log("action", player:get_player_name() .. " put " .. stack:get_name() .. " to bancomatic at " .. minetest.pos_to_string(pos))
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minetest.show_formspec(name, "minercantile:bancomatic", get_bancomatic_formspec(pos, name))
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minetest.show_formspec(name, "minercantile:bancomatic", get_bancomatic_formspec(pos, name))
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end
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end
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end,
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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end,
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on_rightclick = function(pos, node, clicker)
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on_rightclick = function(pos, node, clicker)
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minetest.show_formspec(clicker:get_player_name(), "minercantile:bancomatic", get_bancomatic_formspec(pos, clicker:get_player_name()))
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minetest.show_formspec(clicker:get_player_name(), "minercantile:bancomatic", get_bancomatic_formspec(pos, clicker:get_player_name()))
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end,
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end,
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@ -119,7 +135,7 @@ minetest.register_node("minercantile:bancomatic", {
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})
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})
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--nodes
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--nodes
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minetest.register_craft({
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minetest.register_craft({
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output = "minercantile:bancomatic",
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output = "minercantile:bancomatic",
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recipe = {
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recipe = {
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@ -1,2 +1,3 @@
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default
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default
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unified_inventory?
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unified_inventory?
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maptools?
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21
shop.lua
21
shop.lua
@ -6,6 +6,7 @@ minercantile.shop.max_stock = 20000 --shop don't buy infinity items
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--shop type, only if item name contains word
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--shop type, only if item name contains word
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minercantile.shop.shop_type = {"all", "3d_armor", "beds", "boats", "brick", "carts", "chest", "cobble", "dye", "doors", "farming", "food", "signs", "fishing", "glass", "decor", "mesecons", "nether", "pipeworks", "runes", "spears", "stone", "tree", "walls", "wood", "wool"}
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minercantile.shop.shop_type = {"all", "3d_armor", "beds", "boats", "brick", "carts", "chest", "cobble", "dye", "doors", "farming", "food", "signs", "fishing", "glass", "decor", "mesecons", "nether", "pipeworks", "runes", "spears", "stone", "tree", "walls", "wood", "wool"}
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--function shop money
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--function shop money
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function minercantile.shop.get_money()
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function minercantile.shop.get_money()
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return (minercantile.stock.money or 0)
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return (minercantile.stock.money or 0)
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@ -69,13 +70,13 @@ end
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-- table of sellable/buyable items,ignore admin stuff
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-- table of sellable/buyable items,ignore admin stuff
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function minercantile.shop.register_items()
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function minercantile.shop.register_items()
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minercantile.registered_items = {}
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minercantile.registered_items = {}
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for name, def in pairs(minetest.registered_items) do
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for itname, def in pairs(minetest.registered_items) do
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if not name:find("maptools:") --ignore maptools
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if not itname:find("maptools:") --ignore maptools
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and not itname:find("_coin")
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and not def.groups.not_in_creative_inventory
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and not def.groups.not_in_creative_inventory
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and not def.groups.unbreakable
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and not def.groups.unbreakable
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and def.description and def.description ~= "" then
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and (def.description and def.description ~= "") then
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--and minetest.get_all_craft_recipes(name) then
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minercantile.registered_items[itname] = {groups = def.groups, desc = def.description}
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minercantile.registered_items[name] = {groups = def.groups, desc = def.description}
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end
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end
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end
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end
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end
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end
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@ -102,7 +103,7 @@ function minercantile.load_stock_base()
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minercantile.stock_base = table.copy(data)
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minercantile.stock_base = table.copy(data)
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if minercantile.stock_base.money then
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if minercantile.stock_base.money then
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minercantile.stock.money = minercantile.stock_base.money
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minercantile.stock.money = minercantile.stock_base.money
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end
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end
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if minercantile.stock_base.items then
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if minercantile.stock_base.items then
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for itname, def in pairs(minercantile.stock_base.items) do
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for itname, def in pairs(minercantile.stock_base.items) do
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minercantile.stock.items[itname] = table.copy(def)
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minercantile.stock.items[itname] = table.copy(def)
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@ -167,9 +168,6 @@ end
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-- sell fonction
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-- sell fonction
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function minercantile.shop.get_buy_price(itname)
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function minercantile.shop.get_buy_price(itname)
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if itname == "minercantile:copper_coin" or itname == "minercantile:silver_coin" or itname == "minercantile:gold_coin" then -- dont's buy/sell coins
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return nil
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end
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local price = nil
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local price = nil
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local money = minercantile.shop.get_money()
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local money = minercantile.shop.get_money()
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if not minercantile.stock.items[itname] then
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if not minercantile.stock.items[itname] then
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@ -189,9 +187,6 @@ end
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-- sell fonction
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-- sell fonction
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function minercantile.shop.get_sell_price(itname, wear)
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function minercantile.shop.get_sell_price(itname, wear)
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if itname == "minercantile:copper_coin" or itname == "minercantile:silver_coin" or itname == "minercantile:gold_coin" then -- dont's buy/sell coins
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return nil
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end
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local price = nil
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local price = nil
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local money = minercantile.shop.get_money()
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local money = minercantile.shop.get_money()
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if not minercantile.stock.items[itname] then
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if not minercantile.stock.items[itname] then
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@ -267,7 +262,7 @@ local function get_shop_inventory_by_page(name)
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if nb > 0 then
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if nb > 0 then
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local price = minercantile.shop.get_buy_price(itname)
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local price = minercantile.shop.get_buy_price(itname)
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if price and price > 0 then
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if price and price > 0 then
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table.insert(inv_list, {name=itname,nb=nb,price=price})
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table.insert(inv_list, {name=itname, nb=nb, price=price})
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end
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end
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end
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end
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end
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end
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@ -126,7 +126,7 @@ function minercantile.get_formspec_wallet(name)
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table.insert(formspec,"size[10,9]bgcolor[#2A2A2A;]label[4.4,0;My Wallet]")
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table.insert(formspec,"size[10,9]bgcolor[#2A2A2A;]label[4.4,0;My Wallet]")
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table.insert(formspec,"label[0.5,1;Sold: ".. tostring(minercantile.wallet.get_money(name)) .."$]")
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table.insert(formspec,"label[0.5,1;Sold: ".. tostring(minercantile.wallet.get_money(name)) .."$]")
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table.insert(formspec,"label[4,2.3;10 last transactions]")
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table.insert(formspec,"label[4,2.3;10 last transactions]")
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local transactions = minercantile.wallet.get_transactions(name)
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local transactions = minercantile.wallet.get_transactions(name)
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if #transactions < 1 then
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if #transactions < 1 then
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table.insert(formspec,"label[3.5,4;There are no transactions]")
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table.insert(formspec,"label[3.5,4;There are no transactions]")
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@ -149,7 +149,7 @@ function minercantile.get_formspec_wallet_transfert(name)
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local formspec = {}
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local formspec = {}
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table.insert(formspec,"size[10,9]bgcolor[#2A2A2A;]label[4.4,0;My Wallet]")
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table.insert(formspec,"size[10,9]bgcolor[#2A2A2A;]label[4.4,0;My Wallet]")
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table.insert(formspec,"label[0.5,1;Sold: ".. tostring(money) .."$]")
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table.insert(formspec,"label[0.5,1;Sold: ".. tostring(money) .."$]")
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if money < 5 then
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if money < 5 then
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table.insert(formspec, "label[2,4.5;Sorry you can't send money, minimum amount is 5$]")
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table.insert(formspec, "label[2,4.5;Sorry you can't send money, minimum amount is 5$]")
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else
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else
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@ -178,7 +178,7 @@ function minercantile.get_formspec_wallet_transfert(name)
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table.insert(formspec, "dropdown[3,3.5;3,1;receiver;"..table.concat(states[name].players_list, ",")..";"..states[name].selected_id.."]")
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table.insert(formspec, "dropdown[3,3.5;3,1;receiver;"..table.concat(states[name].players_list, ",")..";"..states[name].selected_id.."]")
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table.insert(formspec, "label[3.5,6.4;Send "..states[name]["amount"].."$ to "..(states[name]["receiver"] or "").." ?]")
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table.insert(formspec, "label[3.5,6.4;Send "..states[name]["amount"].."$ to "..(states[name]["receiver"] or "").." ?]")
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table.insert(formspec,"button[4.1,7;1.5,1;send;send]")
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table.insert(formspec,"button[4.1,7;1.5,1;send;send]")
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table.insert(formspec,"button[6,3.4;1.5,1;refresh;refresh list]")
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table.insert(formspec,"button[6,3.4;1.5,1;refresh;refresh list]")
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table.insert(formspec, "label[3.5,4.5;Amount to send (minimum 5$)]")
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table.insert(formspec, "label[3.5,4.5;Amount to send (minimum 5$)]")
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table.insert(formspec, "button[1.7,5;1,1;amount;-1]")
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table.insert(formspec, "button[1.7,5;1,1;amount;-1]")
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table.insert(formspec, "button[2.7,5;1,1;amount;-10]")
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table.insert(formspec, "button[2.7,5;1,1;amount;-10]")
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