diff --git a/3d_armor/armor.conf.example b/3d_armor/armor.conf.example index 15cfe91..c6122c5 100644 --- a/3d_armor/armor.conf.example +++ b/3d_armor/armor.conf.example @@ -18,12 +18,13 @@ ARMOR_FIRE_PROTECT = false -- Fire protection nodes, (name, protection level, damage) ARMOR_FIRE_NODES = { - {"default:lava_source", 5, 4}, - {"default:lava_flowing", 5, 4}, - {"fire:basic_flame", 3, 4}, - {"ethereal:crystal_spike", 2, 1}, - {"bakedclay:safe_fire", 2, 1}, - {"default:torch", 1, 1}, + {"default:lava_source", 5, 4}, + {"default:lava_flowing", 5, 4}, + {"fire:basic_flame", 3, 4}, + {"fire:permanent_flame", 3, 4}, + {"ethereal:crystal_spike", 2, 1}, + {"ethereal:fire_flower", 2, 1}, + {"default:torch", 1, 1}, } -- Increase this if you get initialization glitches when a player first joins. diff --git a/3d_armor/armor.lua b/3d_armor/armor.lua index 116524e..528e883 100644 --- a/3d_armor/armor.lua +++ b/3d_armor/armor.lua @@ -21,8 +21,9 @@ ARMOR_FIRE_NODES = { {"default:lava_source", 5, 4}, {"default:lava_flowing", 5, 4}, {"fire:basic_flame", 3, 4}, + {"fire:permanent_flame", 3, 4}, {"ethereal:crystal_spike", 2, 1}, - {"bakedclay:safe_fire", 2, 1}, + {"ethereal:fire_flower", 2, 1}, {"default:torch", 1, 1}, }