diff --git a/3d_armor/armor.conf.example b/3d_armor/armor.conf.example index fdb1469..5fd0e80 100644 --- a/3d_armor/armor.conf.example +++ b/3d_armor/armor.conf.example @@ -20,11 +20,11 @@ ARMOR_DROP = true -- Pulverise armor when a player dies, overrides ARMOR_DROP. ARMOR_DESTROY = false --- You can use this to increase or decrease armor effectiveness, --- eg: ARMOR_LEVEL_MULTIPLIER = 0.5 will reduce armor level by half, +-- You can use this to increase or decrease overall armor effectiveness, +-- eg: ARMOR_LEVEL_MULTIPLIER = 0.5 will reduce armor level by half ARMOR_LEVEL_MULTIPLIER = 1 --- You can use this to increase or decrease armor effectiveness, +-- You can use this to increase or decrease overall armor healing, -- eg: ARMOR_HEAL_MULTIPLIER = 0 will disable healing altogether. ARMOR_HEAL_MULTIPLIER = 1