From 9aaba7569c024c023e7aa54ef8550d85699229a9 Mon Sep 17 00:00:00 2001 From: stujones11 Date: Tue, 15 Apr 2014 21:52:24 +0100 Subject: [PATCH] Update config example --- 3d_armor/armor.conf.example | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/3d_armor/armor.conf.example b/3d_armor/armor.conf.example index 5fd0e80..aa01084 100644 --- a/3d_armor/armor.conf.example +++ b/3d_armor/armor.conf.example @@ -1,4 +1,4 @@ ---Armor Configuration (defaults) +-- Armor Configuration (defaults) -- Increase this if you get initialization glitches when a player first joins. ARMOR_INIT_DELAY = 1 @@ -21,10 +21,17 @@ ARMOR_DROP = true ARMOR_DESTROY = false -- You can use this to increase or decrease overall armor effectiveness, --- eg: ARMOR_LEVEL_MULTIPLIER = 0.5 will reduce armor level by half +-- eg: ARMOR_LEVEL_MULTIPLIER = 0.5 will reduce armor level by half. ARMOR_LEVEL_MULTIPLIER = 1 -- You can use this to increase or decrease overall armor healing, -- eg: ARMOR_HEAL_MULTIPLIER = 0 will disable healing altogether. ARMOR_HEAL_MULTIPLIER = 1 +-- You can also use this file to execute arbitary lua code +-- eg: Dumb the armor down if using Simple Mobs +if minetest.get_modpath("mobs") then + ARMOR_LEVEL_MULTIPLIER = 0.5 + ARMOR_HEAL_MULTIPLIER = 0 +end +