From a430ddc587e54a1a73c833f2fa7199fb819f5c39 Mon Sep 17 00:00:00 2001 From: stujones11 Date: Fri, 15 Mar 2013 20:37:07 +0000 Subject: [PATCH] Corrected directory structure. --- 3d_armor/LICENSE.md | 11 ----------- 3d_armor/README.md | 5 ----- 2 files changed, 16 deletions(-) delete mode 100644 3d_armor/LICENSE.md delete mode 100644 3d_armor/README.md diff --git a/3d_armor/LICENSE.md b/3d_armor/LICENSE.md deleted file mode 100644 index 47dfb16..0000000 --- a/3d_armor/LICENSE.md +++ /dev/null @@ -1,11 +0,0 @@ -3D Armor - Visible Player Armor -=============================== - -Default Item Textures (C) Cisoun - WTFPL - -Armor Textures: Copyright (C) 2013 Ryan Jones - CC-BY-SA - -Source Code: Copyright (C) 2013 Stuart Jones - GPL v3 - -Special credit to Jordach and MirceaKitsune for providing the default 3d character model. - diff --git a/3d_armor/README.md b/3d_armor/README.md deleted file mode 100644 index a445bc7..0000000 --- a/3d_armor/README.md +++ /dev/null @@ -1,5 +0,0 @@ -3d Armor - Visible Player Armor -=============================== - -An experimental mod exploring the possibilty of alpha-blending various 'wearable' UV maps with the player character mesh. This same principle could be extended to other types of clothing, jewelery or whatever else. -