diff --git a/3d_armor/armor.lua b/3d_armor/armor.lua index 69534f0..bb8439a 100644 --- a/3d_armor/armor.lua +++ b/3d_armor/armor.lua @@ -52,13 +52,11 @@ end -- override hot nodes so they do not hurt player anywhere but mod if ARMOR_FIRE_PROTECT == true then - minetest.after(2, function() - for _, row in ipairs(ARMOR_FIRE_NODES) do - if minetest.registered_nodes[row[1]] then - minetest.override_item(row[1], {damage_per_second = 0}) - end + for _, row in ipairs(ARMOR_FIRE_NODES) do + if minetest.registered_nodes[row[1]] then + minetest.override_item(row[1], {damage_per_second = 0}) end - end) + end end local time = 0 diff --git a/3d_armor/depends.txt b/3d_armor/depends.txt index 525e69c..3acf737 100644 --- a/3d_armor/depends.txt +++ b/3d_armor/depends.txt @@ -1,4 +1,6 @@ default inventory_plus? unified_inventory? - +fire? +ethereal? +bakedclay?