-- Regisiter Shields minetest.register_tool("shields:shield_admin", { description = "Admin Shield", inventory_image = "shields_inv_shield_admin.png", groups = {armor_shield=1000, armor_heal=100, armor_use=0}, wear = 0, }) if ARMOR_MATERIALS.wood then minetest.register_tool("shields:shield_wood", { description = "Wooden Shield", inventory_image = "shields_inv_shield_wood.png", groups = {armor_shield=3, armor_heal=0, armor_use=2000}, wear = 0, }) minetest.register_tool("shields:shield_enhanced_wood", { description = "Enhanced Wood Shield", inventory_image = "shields_inv_shield_enhanced_wood.png", groups = {armor_shield=4, armor_heal=0, armor_use=1000}, wear = 0, }) minetest.register_craft({ output = "shields:shield_enhanced_wood", recipe = { {"default:steel_ingot"}, {"shields:shield_wood"}, {"default:steel_ingot"}, }, }) end if ARMOR_MATERIALS.cactus then minetest.register_tool("shields:shield_cactus", { description = "Cactus Shield", inventory_image = "shields_inv_shield_cactus.png", groups = {armor_shield=5, armor_heal=0, armor_use=1000}, wear = 0, }) minetest.register_tool("shields:shield_enhanced_cactus", { description = "Enhanced Cactus Shield", inventory_image = "shields_inv_shield_enhanced_cactus.png", groups = {armor_shield=6, armor_heal=0, armor_use=500}, wear = 0, }) minetest.register_craft({ output = "shields:shield_enhanced_cactus", recipe = { {"default:steel_ingot"}, {"shields:shield_cactus"}, {"default:steel_ingot"}, }, }) end if ARMOR_MATERIALS.steel then minetest.register_tool("shields:shield_steel", { description = "Steel Shield", inventory_image = "shields_inv_shield_steel.png", groups = {armor_shield=7, armor_heal=0, armor_use=500}, wear = 0, }) end if ARMOR_MATERIALS.bronze then minetest.register_tool("shields:shield_bronze", { description = "Bronze Shield", inventory_image = "shields_inv_shield_bronze.png", groups = {armor_shield=8, armor_heal=0, armor_use=250}, wear = 0, }) end if ARMOR_MATERIALS.diamond then minetest.register_tool("shields:shield_diamond", { description = "Diamond Shield", inventory_image = "shields_inv_shield_diamond.png", groups = {armor_shield=11, armor_heal=0, armor_use=100}, wear = 0, }) end if ARMOR_MATERIALS.gold then minetest.register_tool("shields:shield_gold", { description = "Gold Shield", inventory_image = "shields_inv_shield_gold.png", groups = {armor_shield=9, armor_heal=0, armor_use=200}, wear = 0, }) end if ARMOR_MATERIALS.mithril then minetest.register_tool("shields:shield_mithril", { description = "Mithril Shield (Warrior)", inventory_image = "shields_inv_shield_mithril.png", groups = {armor_shield=13, armor_heal=0, armor_use=50}, wear = 0, }) end if ARMOR_MATERIALS.blackmithril then minetest.register_tool("shields:shield_blackmithril", { description = "Black Mithril Shield (Warrior)", inventory_image = "shields_inv_shield_black_mithril_warrior.png", groups = {armor_shield=15, armor_heal=0, armor_use=50}, wear = 0, }) end if ARMOR_MATERIALS.crystal then minetest.register_tool("shields:shield_crystal", { description = "Crystal Shield", inventory_image = "shields_inv_shield_crystal.png", groups = {armor_shield=15, armor_heal=0, armor_use=50, armor_fire=1}, wear = 0, }) end for k, v in pairs(ARMOR_MATERIALS) do minetest.register_craft({ output = "shields:shield_"..k, recipe = { {v, v, v}, {v, v, v}, {"", v, ""}, }, }) end minetest.after(0, function() table.insert(armor.elements, "shield") end)