-- NODES minetest.register_node("seaglass:seaglass", { description = "Standard seaglass on", drawtype = "glasslike", tiles = {"seaglass_seaglass.png"}, inventory_image = minetest.inventorycube("seaglass_seaglass.png"), paramtype = "light", sunlight_propagates = true, light_source = 14, is_ground_content = true, drop = 'seaglass:seaglassoff', groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, nocolor=1, shine=1, not_in_creative_inventory=1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("seaglass:seaglass_yellow", { description = "Seaglass yellow on", drawtype = "glasslike", tiles = {"seaglass_seaglass_yellow.png"}, inventory_image = minetest.inventorycube("seaglass_seaglass_yellow.png"), paramtype = "light", sunlight_propagates = true, light_source = 14, is_ground_content = true, drop = 'seaglass:seaglassoff_yellow', groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_yellow=1, shine=1, yellowshine=1, not_in_creative_inventory=1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("seaglass:seaglass_red", { description = "Seaglass red on", drawtype = "glasslike", tiles = {"seaglass_seaglass_red.png"}, inventory_image = minetest.inventorycube("seaglass_seaglass_red.png"), paramtype = "light", sunlight_propagates = true, light_source = 14, is_ground_content = true, drop = 'seaglass:seaglassoff_red', groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_red=1, shine=1, redshine=1, not_in_creative_inventory=1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("seaglass:seaglass_blue", { description = "Seaglass blue on", drawtype = "glasslike", tiles = {"seaglass_seaglass_blue.png"}, inventory_image = minetest.inventorycube("seaglass_seaglass_blue.png"), paramtype = "light", sunlight_propagates = true, light_source = 14, is_ground_content = true, drop = 'seaglass:seaglassoff_blue', groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_blue=1, shine=1, blueshine=1, not_in_creative_inventory=1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("seaglass:seaglass_white", { description = "Seaglass white on", drawtype = "glasslike", tiles = {"seaglass_seaglass_white.png"}, inventory_image = minetest.inventorycube("seaglass_seaglass_white.png"), paramtype = "light", sunlight_propagates = true, light_source = 14, is_ground_content = true, drop = 'seaglass:seaglassoff_white', groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_white=1, shine=1, whiteshine=1, not_in_creative_inventory=1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("seaglass:seaglass_black", { description = "Seaglass black on", drawtype = "glasslike", tiles = {"seaglass_seaglass_black.png"}, inventory_image = minetest.inventorycube("seaglass_seaglass_black.png"), paramtype = "light", sunlight_propagates = true, light_source = 14, is_ground_content = true, drop = 'seaglass:seaglassoff_black', groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_black=1, shine=1, blackshine=1, not_in_creative_inventory=1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("seaglass:seaglassoff", { description = "Standard seaglass off", drawtype = "glasslike", tiles = {"seaglass_seaglass.png"}, inventory_image = minetest.inventorycube("seaglass_seaglass.png"), paramtype = "light", sunlight_propagates = true, is_ground_content = true, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, nocolor=1, noshine=1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("seaglass:seaglassoff_yellow", { description = "Seaglass yellow off", drawtype = "glasslike", tiles = {"seaglass_seaglass_yellow.png"}, inventory_image = minetest.inventorycube("seaglass_seaglass_yellow.png"), paramtype = "light", sunlight_propagates = true, is_ground_content = true, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_yellow=1, noshine=1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("seaglass:seaglassoff_red", { description = "Seaglass red off", drawtype = "glasslike", tiles = {"seaglass_seaglass_red.png"}, inventory_image = minetest.inventorycube("seaglass_seaglass_red.png"), paramtype = "light", sunlight_propagates = true, is_ground_content = true, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_red=1, noshine=1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("seaglass:seaglassoff_blue", { description = "Seaglass blue off", drawtype = "glasslike", tiles = {"seaglass_seaglass_blue.png"}, inventory_image = minetest.inventorycube("seaglass_seaglass_blue.png"), paramtype = "light", sunlight_propagates = true, is_ground_content = true, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_blue=1, noshine=1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("seaglass:seaglassoff_white", { description = "Seaglass white off", drawtype = "glasslike", tiles = {"seaglass_seaglass_white.png"}, inventory_image = minetest.inventorycube("seaglass_seaglass_white.png"), paramtype = "light", sunlight_propagates = true, is_ground_content = true, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_white=1, noshine=1}, sounds = default.node_sound_glass_defaults(), }) minetest.register_node("seaglass:seaglassoff_black", { description = "Seaglass black off", drawtype = "glasslike", tiles = {"seaglass_seaglass_black.png"}, inventory_image = minetest.inventorycube("seaglass_seaglass_black.png"), paramtype = "light", sunlight_propagates = true, is_ground_content = true, groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_black=1, noshine=1}, sounds = default.node_sound_glass_defaults(), }) -- STAIRS stairsshine.register_stair_and_slab("seaglass", "seaglass:seaglass", {snappy=2,cracky=3,oddly_breakable_by_hand=3, nocolor=1, shine=1, not_in_creative_inventory=1}, {"seaglass_seaglass.png"}, "Seaglass stair on", "Seaglass slab on", default.node_sound_glass_defaults()) stairsshine.register_stair_and_slab("seaglass_yellow", "seaglass:seaglass_yellow", {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_yellow=1, shine=1, yellowshine=1, not_in_creative_inventory=1}, {"seaglass_seaglass_yellow.png"}, "seaglass stair on yellow", "seaglass slab on yellow", default.node_sound_glass_defaults()) stairsshine.register_stair_and_slab("seaglass_red", "seaglass:seaglass_red", {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_red=1, shine=1, redshine=1, not_in_creative_inventory=1}, {"seaglass_seaglass_red.png"}, "Seaglass stair on red", "Seaglass slab on red", default.node_sound_glass_defaults()) stairsshine.register_stair_and_slab("seaglass_blue", "seaglass:seaglass_blue", {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_blue=1, shine=1, blueshine=1, not_in_creative_inventory=1}, {"seaglass_seaglass_blue.png"}, "Seaglass stair on blue", "Seaglass slab on blue", default.node_sound_glass_defaults()) stairsshine.register_stair_and_slab("seaglass_white", "seaglass:seaglass_white", {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_white=1, shine=1, whiteshine=1, not_in_creative_inventory=1}, {"seaglass_seaglass_white.png"}, "Seaglass stair on white", "Seaglass slab on white", default.node_sound_glass_defaults()) stairsshine.register_stair_and_slab("seaglass_black", "seaglass:seaglass_black", {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_black=1, shine=1, blackshine=1, not_in_creative_inventory=1}, {"seaglass_seaglass_black.png"}, "Seaglass stair on black ", "Seaglass slab on black", default.node_sound_glass_defaults()) stairs.register_stair_and_slab("seaglassoff", "seaglass:seaglassoff", {snappy=2,cracky=3,oddly_breakable_by_hand=3, nocolor=1, noshine=1}, {"seaglass_seaglass.png"}, "Seaglass stair off", "Seaglass slab off", default.node_sound_glass_defaults()) stairs.register_stair_and_slab("seaglassoff_yellow", "seaglass:seaglassoff_yellow", {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_yellow=1, noshine=1}, {"seaglass_seaglass_yellow.png"}, "seaglass stair off yellow", "seaglass slab off yellow", default.node_sound_glass_defaults()) stairs.register_stair_and_slab("seaglassoff_red", "seaglass:seaglassoff_red", {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_red=1, noshine=1}, {"seaglass_seaglass_red.png"}, "Seaglass stair off red", "Seaglass slab off red", default.node_sound_glass_defaults()) stairs.register_stair_and_slab("seaglassoff_blue", "seaglass:seaglassoff_blue", {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_blue=1, noshine=1}, {"seaglass_seaglass_blue.png"}, "Seaglass stair off blue", "Seaglass slab off blue", default.node_sound_glass_defaults()) stairs.register_stair_and_slab("seaglassoff_white", "seaglass:seaglassoff_white", {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_white=1, noshine=1}, {"seaglass_seaglass_white.png"}, "Seaglass stair off white", "Seaglass slab off white", default.node_sound_glass_defaults()) stairs.register_stair_and_slab("seaglassoff_black", "seaglass:seaglassoff_black", {snappy=2,cracky=3,oddly_breakable_by_hand=3, color_black=1, noshine=1}, {"seaglass_seaglass_black.png"}, "Seaglass stair off black ", "Seaglass slab off black", default.node_sound_glass_defaults()) -- CRAFTING local register_seaglass_craft = function(output,recipe) minetest.register_craft({ type = 'shapeless', output = output, recipe = recipe, }) end register_seaglass_craft("seaglass:seaglassoff", {'clams:collectedalgae', 'default:glass'}) register_seaglass_craft("seaglass:seaglassoff_yellow", {'clams:collectedalgae', 'default:glass', 'dye:yellow'}) register_seaglass_craft("seaglass:seaglassoff_red", {'clams:collectedalgae', 'default:glass', 'dye:red'}) register_seaglass_craft("seaglass:seaglassoff_blue", {'clams:collectedalgae', 'default:glass', 'dye:blue'}) register_seaglass_craft("seaglass:seaglassoff_white", {'clams:collectedalgae', 'default:glass', 'dye:white'}) register_seaglass_craft("seaglass:seaglassoff_black", {'clams:collectedalgae', 'default:glass', 'dye:black'}) register_seaglass_craft("seaglass:seaglassoff_yellow", {'seaglass:seaglass', 'dye:yellow'}) register_seaglass_craft("seaglass:seaglassoff_red", {'seaglass:seaglass', 'dye:red'}) register_seaglass_craft("seaglass:seaglassoff_blue", {'seaglass:seaglass', 'dye:blue'}) register_seaglass_craft("seaglass:seaglassoff_white", {'seaglass:seaglass', 'dye:white'}) register_seaglass_craft("seaglass:seaglassoff_black", {'seaglass:seaglass', 'dye:black'}) register_seaglass_craft("seaglass:seaglassoff_yellow", {'seaglass:seaglassoff', 'dye:yellow'}) register_seaglass_craft("seaglass:seaglassoff_red", {'seaglass:seaglassoff', 'dye:red'}) register_seaglass_craft("seaglass:seaglassoff_blue", {'seaglass:seaglassoff', 'dye:blue'}) register_seaglass_craft("seaglass:seaglassoff_white", {'seaglass:seaglassoff', 'dye:white'}) register_seaglass_craft("seaglass:seaglassoff_black", {'seaglass:seaglassoff', 'dye:black'}) register_seaglass_craft("seaglass:seaglassoff", {'seaglass:seaglass'}) register_seaglass_craft("seaglass:seaglassoff_yellow", {'seaglass:seaglass_yellow'}) register_seaglass_craft("seaglass:seaglassoff_red", {'seaglass:seaglass_red'}) register_seaglass_craft("seaglass:seaglassoff_blue", {'seaglass:seaglass_blue'}) register_seaglass_craft("seaglass:seaglassoff_white", {'seaglass:seaglass_white'}) register_seaglass_craft("seaglass:seaglassoff_black", {'seaglass:seaglass_black'}) register_seaglass_craft("seaglass:seaglass", {'seaglass:seaglassoff'}) register_seaglass_craft("seaglass:seaglass_yellow", {'seaglass:seaglassoff_yellow'}) register_seaglass_craft("seaglass:seaglass_red", {'seaglass:seaglassoff_red'}) register_seaglass_craft("seaglass:seaglass_blue", {'seaglass:seaglassoff_blue'}) register_seaglass_craft("seaglass:seaglass_white", {'seaglass:seaglassoff_white'}) register_seaglass_craft("seaglass:seaglass_black", {'seaglass:seaglassoff_black'}) register_seaglass_craft("stairsshine:stair_seaglass", {'stairs:stair_seaglassoff'}) register_seaglass_craft("stairsshine:stair_seaglass_yellow", {'stairs:stair_seaglassoff_yellow'}) register_seaglass_craft("stairsshine:stair_seaglass_red", {'stairs:stair_seaglassoff_red'}) register_seaglass_craft("stairsshine:stair_seaglass_blue", {'stairs:stair_seaglassoff_blue'}) register_seaglass_craft("stairsshine:stair_seaglass_white", {'stairs:stair_seaglassoff_white'}) register_seaglass_craft("stairsshine:stair_seaglass_black", {'stairs:stair_seaglassoff_black'}) register_seaglass_craft("stairs:stair_seaglassoff", {'stairsshine:stair_seaglass'}) register_seaglass_craft("stairs:stair_seaglassoff_yellow", {'stairsshine:stair_seaglass_yellow'}) register_seaglass_craft("stairs:stair_seaglassoff_red", {'stairsshine:stair_seaglass_red'}) register_seaglass_craft("stairs:stair_seaglassoff_blue", {'stairsshine:stair_seaglass_blue'}) register_seaglass_craft("stairs:stair_seaglassoff_white", {'stairsshine:stair_seaglass_white'}) register_seaglass_craft("stairs:stair_seaglassoff_black", {'stairsshine:stair_seaglass_black'}) register_seaglass_craft("stairsshine:slab_seaglass", {'stairs:slab_seaglassoff'}) register_seaglass_craft("stairsshine:slab_seaglass_yellow", {'stairs:slab_seaglassoff_yellow'}) register_seaglass_craft("stairsshine:slab_seaglass_red", {'stairs:slab_seaglassoff_red'}) register_seaglass_craft("stairsshine:slab_seaglass_blue", {'stairs:slab_seaglassoff_blue'}) register_seaglass_craft("stairsshine:slab_seaglass_white", {'stairs:slab_seaglassoff_white'}) register_seaglass_craft("stairsshine:slab_seaglass_black", {'stairs:slab_seaglassoff_black'}) register_seaglass_craft("stairs:slab_seaglassoff", {'stairsshine:slab_seaglass'}) register_seaglass_craft("stairs:slab_seaglassoff_yellow", {'stairsshine:slab_seaglass_yellow'}) register_seaglass_craft("stairs:slab_seaglassoff_red", {'stairsshine:slab_seaglass_red'}) register_seaglass_craft("stairs:slab_seaglassoff_blue", {'stairsshine:slab_seaglass_blue'}) register_seaglass_craft("stairs:slab_seaglassoff_white", {'stairsshine:slab_seaglass_white'}) register_seaglass_craft("stairs:slab_seaglassoff_black", {'stairsshine:slab_seaglass_black'}) -- FUNCTIONS local on_lamp_puncher = function (pos, node, puncher) if node.name == "seaglass:seaglass" then minetest.add_node(pos, {name="seaglass:seaglassoff"}) nodeupdate(pos) elseif node.name == "seaglass:seaglassoff" then minetest.add_node(pos, {name="seaglass:seaglass"}) nodeupdate(pos) elseif node.name == "seaglass:seaglass_yellow" then minetest.add_node(pos, {name="seaglass:seaglassoff_yellow"}) nodeupdate(pos) elseif node.name == "seaglass:seaglassoff_yellow" then minetest.add_node(pos, {name="seaglass:seaglass_yellow"}) nodeupdate(pos) elseif node.name == "seaglass:seaglass_red" then minetest.add_node(pos, {name="seaglass:seaglassoff_red"}) nodeupdate(pos) elseif node.name == "seaglass:seaglassoff_red" then minetest.add_node(pos, {name="seaglass:seaglass_red"}) nodeupdate(pos) elseif node.name == "seaglass:seaglass_blue" then minetest.add_node(pos, {name="seaglass:seaglassoff_blue"}) nodeupdate(pos) elseif node.name == "seaglass:seaglassoff_blue" then minetest.add_node(pos, {name="seaglass:seaglass_blue"}) nodeupdate(pos) elseif node.name == "seaglass:seaglass_white" then minetest.add_node(pos, {name="seaglass:seaglassoff_white"}) nodeupdate(pos) elseif node.name == "seaglass:seaglassoff_white" then minetest.add_node(pos, {name="seaglass:seaglass_white"}) nodeupdate(pos) elseif node.name == "seaglass:seaglass_black" then minetest.add_node(pos, {name="seaglass:seaglassoff_black"}) nodeupdate(pos) elseif node.name == "seaglass:seaglassoff_black" then minetest.add_node(pos, {name="seaglass:seaglass_black"}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass" and node.param2 == 0 then minetest.add_node(pos, {name="stairs:stair_seaglassoff", param2 = 0}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff" and node.param2 == 0 then minetest.add_node(pos, {name="stairsshine:stair_seaglass", param2 = 0}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass" and node.param2 == 1 then minetest.add_node(pos, {name="stairs:stair_seaglassoff", param2 = 1}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff" and node.param2 == 1 then minetest.add_node(pos, {name="stairsshine:stair_seaglass", param2 = 1}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass" and node.param2 == 2 then minetest.add_node(pos, {name="stairs:stair_seaglassoff", param2 = 2}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff" and node.param2 == 2 then minetest.add_node(pos, {name="stairsshine:stair_seaglass", param2 = 2}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass" and node.param2 == 3 then minetest.add_node(pos, {name="stairs:stair_seaglassoff", param2 = 3}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff" and node.param2 == 3 then minetest.add_node(pos, {name="stairsshine:stair_seaglass", param2 = 3}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass" and node.param2 == 20 then minetest.add_node(pos, {name="stairs:stair_seaglassoff", param2 = 20}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff" and node.param2 == 20 then minetest.add_node(pos, {name="stairsshine:stair_seaglass", param2 = 20}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass" and node.param2 == 21 then minetest.add_node(pos, {name="stairs:stair_seaglassoff", param2 = 21}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff" and node.param2 == 21 then minetest.add_node(pos, {name="stairsshine:stair_seaglass", param2 = 21}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass" and node.param2 == 22 then minetest.add_node(pos, {name="stairs:stair_seaglassoff", param2 = 22}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff" and node.param2 == 22 then minetest.add_node(pos, {name="stairsshine:stair_seaglass", param2 = 22}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass" and node.param2 == 23 then minetest.add_node(pos, {name="stairs:stair_seaglassoff", param2 = 23}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff" and node.param2 == 23 then minetest.add_node(pos, {name="stairsshine:stair_seaglass", param2 = 23}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_yellow" and node.param2 == 0 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_yellow", param2 = 0}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_yellow" and node.param2 == 0 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_yellow", param2 = 0}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_yellow" and node.param2 == 1 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_yellow", param2 = 1}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_yellow" and node.param2 == 1 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_yellow", param2 = 1}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_yellow" and node.param2 == 2 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_yellow", param2 = 2}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_yellow" and node.param2 == 2 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_yellow", param2 = 2}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_yellow" and node.param2 == 3 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_yellow", param2 = 3}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_yellow" and node.param2 == 3 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_yellow", param2 = 3}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_yellow" and node.param2 == 20 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_yellow", param2 = 20}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_yellow" and node.param2 == 20 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_yellow", param2 = 20}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_yellow" and node.param2 == 21 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_yellow", param2 = 21}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_yellow" and node.param2 == 21 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_yellow", param2 = 21}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_yellow" and node.param2 == 22 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_yellow", param2 = 22}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_yellow" and node.param2 == 22 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_yellow", param2 = 22}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_yellow" and node.param2 == 23 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_yellow", param2 = 23}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_yellow" and node.param2 == 23 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_yellow", param2 = 23}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_red" and node.param2 == 0 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_red", param2 = 0}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_red" and node.param2 == 0 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_red", param2 = 0}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_red" and node.param2 == 1 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_red", param2 = 1}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_red" and node.param2 == 1 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_red", param2 = 1}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_red" and node.param2 == 2 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_red", param2 = 2}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_red" and node.param2 == 2 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_red", param2 = 2}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_red" and node.param2 == 3 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_red", param2 = 3}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_red" and node.param2 == 3 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_red", param2 = 3}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_red" and node.param2 == 20 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_red", param2 = 20}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_red" and node.param2 == 20 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_red", param2 = 20}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_red" and node.param2 == 21 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_red", param2 = 21}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_red" and node.param2 == 21 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_red", param2 = 21}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_red" and node.param2 == 22 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_red", param2 = 22}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_red" and node.param2 == 22 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_red", param2 = 22}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_red" and node.param2 == 23 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_red", param2 = 23}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_red" and node.param2 == 23 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_red", param2 = 23}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_blue" and node.param2 == 0 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_blue", param2 = 0}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_blue" and node.param2 == 0 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_blue", param2 = 0}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_blue" and node.param2 == 1 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_blue", param2 = 1}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_blue" and node.param2 == 1 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_blue", param2 = 1}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_blue" and node.param2 == 2 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_blue", param2 = 2}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_blue" and node.param2 == 2 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_blue", param2 = 2}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_blue" and node.param2 == 3 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_blue", param2 = 3}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_blue" and node.param2 == 3 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_blue", param2 = 3}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_blue" and node.param2 == 20 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_blue", param2 = 20}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_blue" and node.param2 == 20 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_blue", param2 = 20}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_blue" and node.param2 == 21 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_blue", param2 = 21}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_blue" and node.param2 == 21 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_blue", param2 = 21}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_blue" and node.param2 == 22 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_blue", param2 = 22}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_blue" and node.param2 == 22 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_blue", param2 = 22}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_blue" and node.param2 == 23 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_blue", param2 = 23}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_blue" and node.param2 == 23 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_blue", param2 = 23}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_white" and node.param2 == 0 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_white", param2 = 0}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_white" and node.param2 == 0 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_white", param2 = 0}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_white" and node.param2 == 1 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_white", param2 = 1}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_white" and node.param2 == 1 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_white", param2 = 1}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_white" and node.param2 == 2 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_white", param2 = 2}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_white" and node.param2 == 2 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_white", param2 = 2}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_white" and node.param2 == 3 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_white", param2 = 3}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_white" and node.param2 == 3 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_white", param2 = 3}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_white" and node.param2 == 20 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_white", param2 = 20}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_white" and node.param2 == 20 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_white", param2 = 20}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_white" and node.param2 == 21 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_white", param2 = 21}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_white" and node.param2 == 21 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_white", param2 = 21}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_white" and node.param2 == 22 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_white", param2 = 22}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_white" and node.param2 == 22 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_white", param2 = 22}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_white" and node.param2 == 23 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_white", param2 = 23}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_white" and node.param2 == 23 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_white", param2 = 23}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_black" and node.param2 == 0 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_black", param2 = 0}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_black" and node.param2 == 0 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_black", param2 = 0}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_black" and node.param2 == 1 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_black", param2 = 1}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_black" and node.param2 == 1 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_black", param2 = 1}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_black" and node.param2 == 2 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_black", param2 = 2}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_black" and node.param2 == 2 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_black", param2 = 2}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_black" and node.param2 == 3 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_black", param2 = 3}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_black" and node.param2 == 3 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_black", param2 = 3}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_black" and node.param2 == 20 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_black", param2 = 20}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_black" and node.param2 == 20 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_black", param2 = 20}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_black" and node.param2 == 21 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_black", param2 = 21}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_black" and node.param2 == 21 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_black", param2 = 21}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_black" and node.param2 == 22 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_black", param2 = 22}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_black" and node.param2 == 22 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_black", param2 = 22}) nodeupdate(pos) elseif node.name == "stairsshine:stair_seaglass_black" and node.param2 == 23 then minetest.add_node(pos, {name="stairs:stair_seaglassoff_black", param2 = 23}) nodeupdate(pos) elseif node.name == "stairs:stair_seaglassoff_black" and node.param2 == 23 then minetest.add_node(pos, {name="stairsshine:stair_seaglass_black", param2 = 23}) nodeupdate(pos) elseif node.name == "stairsshine:slab_seaglass" and node.param2 == 20 then minetest.add_node(pos, {name="stairs:slab_seaglassoff", param2 = 20}) nodeupdate(pos) elseif node.name == "stairs:slab_seaglassoff" and node.param2 == 20 then minetest.add_node(pos, {name="stairsshine:slab_seaglass", param2 = 20}) nodeupdate(pos) elseif node.name == "stairsshine:slab_seaglass" then minetest.add_node(pos, {name="stairs:slab_seaglassoff"}) nodeupdate(pos) elseif node.name == "stairs:slab_seaglassoff" then minetest.add_node(pos, {name="stairsshine:slab_seaglass"}) nodeupdate(pos) elseif node.name == "stairsshine:slab_seaglass_yellow" and node.param2 == 20 then minetest.add_node(pos, {name="stairs:slab_seaglassoff_yellow", param2 = 20}) nodeupdate(pos) elseif node.name == "stairs:slab_seaglassoff_yellow" and node.param2 == 20 then minetest.add_node(pos, {name="stairsshine:slab_seaglass_yellow", param2 = 20}) nodeupdate(pos) elseif node.name == "stairsshine:slab_seaglass_yellow" then minetest.add_node(pos, {name="stairs:slab_seaglassoff_yellow"}) nodeupdate(pos) elseif node.name == "stairs:slab_seaglassoff_yellow" then minetest.add_node(pos, {name="stairsshine:slab_seaglass_yellow"}) nodeupdate(pos) elseif node.name == "stairsshine:slab_seaglass_red" and node.param2 == 20 then minetest.add_node(pos, {name="stairs:slab_seaglassoff_red", param2 = 20}) nodeupdate(pos) elseif node.name == "stairs:slab_seaglassoff_red" and node.param2 == 20 then minetest.add_node(pos, {name="stairsshine:slab_seaglass_red", param2 = 20}) nodeupdate(pos) elseif node.name == "stairsshine:slab_seaglass_red" then minetest.add_node(pos, {name="stairs:slab_seaglassoff_red"}) nodeupdate(pos) elseif node.name == "stairs:slab_seaglassoff_red" then minetest.add_node(pos, {name="stairsshine:slab_seaglass_red"}) nodeupdate(pos) elseif node.name == "stairsshine:slab_seaglass_blue" and node.param2 == 20 then minetest.add_node(pos, {name="stairs:slab_seaglassoff_blue", param2 = 20}) nodeupdate(pos) elseif node.name == "stairs:slab_seaglassoff_blue" and node.param2 == 20 then minetest.add_node(pos, {name="stairsshine:slab_seaglass_blue", param2 = 20}) nodeupdate(pos) elseif node.name == "stairsshine:slab_seaglass_blue" then minetest.add_node(pos, {name="stairs:slab_seaglassoff_blue"}) nodeupdate(pos) elseif node.name == "stairs:slab_seaglassoff_blue" then minetest.add_node(pos, {name="stairsshine:slab_seaglass_blue"}) nodeupdate(pos) elseif node.name == "stairsshine:slab_seaglass_white" and node.param2 == 20 then minetest.add_node(pos, {name="stairs:slab_seaglassoff_white", param2 = 20}) nodeupdate(pos) elseif node.name == "stairs:slab_seaglassoff_white" and node.param2 == 20 then minetest.add_node(pos, {name="stairsshine:slab_seaglass_white", param2 = 20}) nodeupdate(pos) elseif node.name == "stairsshine:slab_seaglass_white" then minetest.add_node(pos, {name="stairs:slab_seaglassoff_white"}) nodeupdate(pos) elseif node.name == "stairs:slab_seaglassoff_white" then minetest.add_node(pos, {name="stairsshine:slab_seaglass_white"}) nodeupdate(pos) elseif node.name == "stairsshine:slab_seaglass_black" and node.param2 == 20 then minetest.add_node(pos, {name="stairs:slab_seaglassoff_black", param2 = 20}) nodeupdate(pos) elseif node.name == "stairs:slab_seaglassoff_black" and node.param2 == 20 then minetest.add_node(pos, {name="stairsshine:slab_seaglass_black", param2 = 20}) nodeupdate(pos) elseif node.name == "stairsshine:slab_seaglass_black" then minetest.add_node(pos, {name="stairs:slab_seaglassoff_black"}) nodeupdate(pos) elseif node.name == "stairs:slab_seaglassoff_black" then minetest.add_node(pos, {name="stairsshine:slab_seaglass_black"}) nodeupdate(pos) else return end end minetest.register_on_punchnode(on_lamp_puncher) -- ALIASES minetest.register_alias("clams:yellowlightglass","seaglass:seaglassoff_yellow") minetest.register_alias("clams:redlightglass","seaglass:seaglassoff_red") minetest.register_alias("clams:bluelightglass","seaglass:seaglassoff_blue") minetest.register_alias("clams:whitelightglass","seaglass:seaglassoff_white") minetest.register_alias("clams:blacklightglass","seaglass:seaglassoff_black")