From 88ec5b2b24bfe45b6ca4b20ccb1040b01c00d67c Mon Sep 17 00:00:00 2001 From: Splizard Date: Thu, 26 Jul 2012 16:19:33 +1200 Subject: [PATCH] Snow biomes near deserts. Desert sand no longer melts snow. Half generating biomes is messy. Sand is not always hot. --- init.lua | 2 +- mapgen.lua | 6 ------ 2 files changed, 1 insertion(+), 7 deletions(-) diff --git a/init.lua b/init.lua index 2e0ef31..b3878df 100644 --- a/init.lua +++ b/init.lua @@ -303,7 +303,7 @@ minetest.register_craft({ --3: one water_flowing minetest.register_abm({ nodenames = {"group:melts"}, - neighbors = {"default:desert_sand", "group:igniter","default:torch","default:furnace_active","group:hot"}, + neighbors = {"group:igniter","default:torch","default:furnace_active","group:hot"}, interval = 2, chance = 2, action = function(pos, node, active_object_count, active_object_count_wider) diff --git a/mapgen.lua b/mapgen.lua index ac7cf3d..11dafa3 100644 --- a/mapgen.lua +++ b/mapgen.lua @@ -221,12 +221,6 @@ if maxp.y >= -10 then end end end - elseif ground_y and node.name == "default:desert_sand" then - --Abort genaration. - if debug then - print(biomeToString(biome)..": desert found ABORTED!") - end - return elseif ground_y and node.name == "snow:snow" and node.name ~= "snow:ice" then --Abort genaration. local name = env:get_node({x=x,y=ground_y-1,z=z}).name