diff --git a/src/nodes.lua b/src/nodes.lua index f8ba54d..8bb8d7e 100644 --- a/src/nodes.lua +++ b/src/nodes.lua @@ -335,16 +335,12 @@ minetest.register_node("snow:snow_cobble", nodedef) -- Override Default Nodes to Add Extra Functions --- This adds code to the existing default ice. ~ LazyJ minetest.override_item("default:ice", { - -- The Lines: 1. Alpah to make semi-transparent ice, 2 to work with - -- the dirt_with_grass/snow/just dirt ABMs. ~ LazyJ, 2014_03_09 - use_texture_alpha = true, -- 1 - param2 = 0, - --param2 is reserved for how much ice will freezeover. - sunlight_propagates = true, -- 2 + use_texture_alpha = true, + param2 = 0, --param2 is reserved for how much ice will freezeover. + sunlight_propagates = true, -- necessary for dirt_with_grass/snow/just dirt ABMs drawtype = "glasslike", - inventory_image = minetest.inventorycube("default_ice.png").."^[brighten", + inventory_image = minetest.inventorycube"default_ice.png".."^[brighten", liquidtype = "none", -- I made this a lot harder to dig than snow blocks because ice is much more dense -- and solid than fluffy snow. ~ LazyJ @@ -358,12 +354,11 @@ minetest.override_item("default:ice", { }) - --- This adds code to the existing, default snowblock. ~ LazyJ minetest.override_item("default:snowblock", { - liquidtype = "none", -- LazyJ to make dirt below change to dirt_with_snow (see default, nodes.lua, dirt ABM) - paramtype = "light", -- LazyJ to make dirt below change to dirt_with_snow (see default, nodes.lua, dirt ABM) - sunlight_propagates = true, -- LazyJ to make dirt below change to dirt_with_snow (see default, nodes.lua, dirt ABM) + -- LazyJ to make dirt below change to dirt_with_snow (see default, nodes.lua, dirt ABM) + liquidtype = "none", + paramtype = "light", + sunlight_propagates = true, -- Snow blocks should be easy to dig because they are just fluffy snow. ~ LazyJ groups = {cracky=3, crumbly=3, choppy=3, oddly_breakable_by_hand=3, melts=1, icemaker=1, cooks_into_ice=1, falling_node=1}, --drop = "snow:snow_cobble", @@ -391,7 +386,6 @@ minetest.override_item("default:snow", { groups = {cracky=3, crumbly=3, choppy=3, oddly_breakable_by_hand=3, falling_node=1, melts=2, float=1}, sunlight_propagates = true, walkable = true, - --Disable placement prediction for snow. node_placement_prediction = "", on_construct = function(pos) pos.y = pos.y-1