local mgname = "" --Identify the mapgen. if minetest.register_on_mapgen_init then minetest.register_on_mapgen_init(function(MapgenParams) if MapgenParams.mgname then mgname = MapgenParams.mgname else io.write("[MOD] Snow Biomes: WARNING! mapgen could not be identifyed!\n") end if mgname == "v7" then --Load mapgen_v7 compatibility. dofile(minetest.get_modpath("snow").."/mapgen_v7.lua") else --Load mapgen_v6 compatibility. dofile(minetest.get_modpath("snow").."/mapgen_v6.lua") end end) else --Fall back to mapgen_v6. dofile(minetest.get_modpath("snow").."/mapgen_v6.lua") end local pine_tree = { axiom="TABff", rules_a="[&T+f+ff+ff+ff+f]GA", rules_b="[&T+f+Gf+Gf+Gf]GB", trunk="default:tree", leaves="snow:needles", angle=90, iterations=1, random_level=0, trunk_type="single", thin_branches=true, } local xmas_tree = { axiom="TABff", rules_a="[&T+f+ff+ff+ff+f]GA", rules_b="[&T+f+Gf+Gf+Gf]GB", trunk="default:tree", leaves="snow:needles_decorated", angle=90, iterations=1, random_level=0, trunk_type="single", thin_branches=true, } --Makes pine tree function snow.make_pine(pos,snow,xmas) local env = minetest.env local perlin1 = env:get_perlin(112,3, 0.5, 150) local try_node = function(pos, node) local n = env:get_node(pos).name if n == "air" or n == "ignore" then env:add_node(pos,node) end end --Clear ground. for x=-1,1 do for z=-1,1 do if env:get_node({x=pos.x+x,y=pos.y,z=pos.z+z}).name == "snow:snow" then env:remove_node({x=pos.x+x,y=pos.y,z=pos.z+z}) end if env:get_node({x=pos.x+x,y=pos.y,z=pos.z+z}).name == "snow:snow_block" then env:remove_node({x=pos.x+x,y=pos.y,z=pos.z+z}) end end end if xmas then env:remove_node(pos) minetest.env:spawn_tree(pos, xmas_tree) else minetest.env:spawn_tree(pos, pine_tree) end if snow then local x,z = pos.x,pos.z try_node({x=x+1,y=pos.y+3,z=z+1},{name="snow:snow"}) try_node({x=x-1,y=pos.y+3,z=z-1},{name="snow:snow"}) try_node({x=x-1,y=pos.y+3,z=z+1},{name="snow:snow"}) try_node({x=x+1,y=pos.y+3,z=z-1},{name="snow:snow"}) try_node({x=x+1,y=pos.y+5,z=z},{name="snow:snow"}) try_node({x=x-1,y=pos.y+5,z=z},{name="snow:snow"}) try_node({x=x,y=pos.y+5,z=z+1},{name="snow:snow"}) try_node({x=x,y=pos.y+5,z=z-1},{name="snow:snow"}) end if xmas then try_node({x=pos.x,y=pos.y+7,z=pos.z},{name="snow:star"}) elseif snow and perlin1:get2d({x=pos.x,y=pos.z}) > 0.53 then try_node({x=pos.x,y=pos.y+7,z=pos.z},{name="snow:snow"}) end end --Makes pine tree function snow.voxelmanip_pine(pos,a,data) local c_snow = minetest.get_content_id("snow:snow") local c_pine_needles = minetest.get_content_id("snow:needles") local c_tree = minetest.get_content_id("default:tree") local c_air = minetest.get_content_id("air") local perlin1 = minetest.get_perlin(112,3, 0.5, 150) --Clear ground. for x=-1,1 do for z=-1,1 do local node = a:index(pos.x+x,pos.y,pos.z+z) if data[node] == c_snow then data[node] = c_air end end end --Make tree. for i=0, 4 do if i==1 or i==2 then for x=-1,1 do for z=-1,1 do local x = pos.x + x local z = pos.z + z local node = a:index(x,pos.y+i,z) data[node] = c_pine_needles if snow and x ~= 0 and z ~= 0 and perlin1:get2d({x=x,y=z}) > 0.53 then local abovenode = a:index(x,pos.y+i+1,z) data[abovenode] = c_snow end end end end if i==3 or i==4 then local x = pos.x local y = pos.y+i local z = pos.z data[a:index(x+1,y,z)] = c_pine_needles data[a:index(x-1,y,z)] = c_pine_needles data[a:index(x,y,z+1)] = c_pine_needles data[a:index(x,y,z-1)] = c_pine_needles if snow then if perlin1:get2d({x=x+1,y=z}) > 0.53 then data[a:index(x+1,y+1,z)] = c_snow end if perlin1:get2d({x=x+1,y=z}) > 0.53 then data[a:index(x-1,y+1,z)] = c_snow end if perlin1:get2d({x=x,y=z+1}) > 0.53 then data[a:index(x,y+1,z+1)] = c_snow end if perlin1:get2d({x=x,y=z-1}) > 0.53 then data[a:index(x,y+1,z-1)] = c_snow end end end data[a:index(pos.x,pos.y+i,pos.z)] = c_tree end data[a:index(pos.x,pos.y+5,pos.z)] = c_pine_needles data[a:index(pos.x,pos.y+6,pos.z)] = c_pine_needles if snow and perlin1:get2d({x=pos.x,y=pos.z}) > 0.53 then data[a:index(pos.x,pos.y+7,pos.z)] = c_snow end end