local mgname = "" --Identify the mapgen. if minetest.register_on_mapgen_init then minetest.register_on_mapgen_init(function(MapgenParams) if MapgenParams.mgname then mgname = MapgenParams.mgname else io.write("[MOD] Snow Biomes: WARNING! mapgen could not be identifyed!\n") end if mgname == "v7" then --Load mapgen_v7 compatibility. dofile(minetest.get_modpath("snow").."/mapgen_v7.lua") else --Load mapgen_v6 compatibility. dofile(minetest.get_modpath("snow").."/mapgen_v6.lua") end end) else --Fall back to mapgen_v6. dofile(minetest.get_modpath("snow").."/mapgen_v6.lua") end local pine_tree = { axiom="TABff", rules_a="[&T+f+ff+ff+ff+f]GA", rules_b="[&T+f+Gf+Gf+Gf]GB", trunk="default:tree", leaves="snow:needles", angle=90, iterations=1, random_level=0, trunk_type="single", thin_branches=true, } local xmas_tree = { axiom="TABff", rules_a="[&T+f+ff+ff+ff+f]GA", rules_b="[&T+f+Gf+Gf+Gf]GB", trunk="default:tree", leaves="snow:needles_decorated", angle=90, iterations=1, random_level=0, trunk_type="single", thin_branches=true, } --Makes pine tree function snow.make_pine(pos,snow,xmas) local env = minetest.env local perlin1 = env:get_perlin(112,3, 0.5, 150) local try_node = function(pos, node) local n = env:get_node(pos).name if n == "air" or n == "ignore" then env:add_node(pos,node) end end --Clear ground. for x=-1,1 do for z=-1,1 do if env:get_node({x=pos.x+x,y=pos.y,z=pos.z+z}).name == "snow:snow" then env:remove_node({x=pos.x+x,y=pos.y,z=pos.z+z}) end if env:get_node({x=pos.x+x,y=pos.y,z=pos.z+z}).name == "snow:snow_block" then env:remove_node({x=pos.x+x,y=pos.y,z=pos.z+z}) end end end if xmas then env:remove_node(pos) minetest.env:spawn_tree(pos, xmas_tree) else minetest.env:spawn_tree(pos, pine_tree) end if snow then local x,z = pos.x,pos.z try_node({x=x+1,y=pos.y+3,z=z+1},{name="snow:snow"}) try_node({x=x-1,y=pos.y+3,z=z-1},{name="snow:snow"}) try_node({x=x-1,y=pos.y+3,z=z+1},{name="snow:snow"}) try_node({x=x+1,y=pos.y+3,z=z-1},{name="snow:snow"}) try_node({x=x+1,y=pos.y+5,z=z},{name="snow:snow"}) try_node({x=x-1,y=pos.y+5,z=z},{name="snow:snow"}) try_node({x=x,y=pos.y+5,z=z+1},{name="snow:snow"}) try_node({x=x,y=pos.y+5,z=z-1},{name="snow:snow"}) end if xmas then try_node({x=pos.x,y=pos.y+7,z=pos.z},{name="snow:star"}) elseif snow and perlin1:get2d({x=pos.x,y=pos.z}) > 0.53 then try_node({x=pos.x,y=pos.y+7,z=pos.z},{name="snow:snow"}) end end