forked from mtcontrib/minetest-soccer
160 lines
4.3 KiB
Lua
160 lines
4.3 KiB
Lua
|
|
local BALL_PUSH_CHECK_INTERVAL = 0.1
|
|
|
|
minetest.register_entity("soccer:ball", {
|
|
physical = true,
|
|
visual = "mesh",
|
|
mesh = "soccer_ball.x",
|
|
hp_max = 1000,
|
|
groups = { immortal = true },
|
|
textures = { "soccer_ball.png" },
|
|
collisionbox = { -0.2, -0.2, -0.2, 0.2, 0.2, 0.2 },
|
|
on_step = function(self, dtime)
|
|
self.timer = self.timer + dtime
|
|
if self.timer >= BALL_PUSH_CHECK_INTERVAL then
|
|
self.object:setacceleration({x=0, y=-10, z=0})
|
|
self.timer = 0
|
|
local vel = self.object:getvelocity()
|
|
local p = self.object:getpos();
|
|
p.y = p.y - 0.5
|
|
if minetest.registered_nodes[minetest.env:get_node(p).name].walkable then
|
|
vel.x = vel.x * 0.80
|
|
if vel.y < 0 then vel.y = vel.y * -0.50 end
|
|
vel.z = vel.z * 0.80
|
|
end
|
|
if (math.abs(vel.x) < 0.1)
|
|
and (math.abs(vel.z) < 0.1) then
|
|
vel.x = 0
|
|
vel.z = 0
|
|
end
|
|
self.object:setvelocity(vel)
|
|
local pos = self.object:getpos()
|
|
local objs = minetest.env:get_objects_inside_radius(pos, 1)
|
|
local player_count = 0
|
|
local final_dir = { x=0, y=0, z=0 }
|
|
for _,obj in ipairs(objs) do
|
|
if obj:is_player() then
|
|
local objdir = obj:get_look_dir()
|
|
local mul = 1
|
|
if (obj:get_player_control().sneak) then
|
|
mul = 3
|
|
end
|
|
final_dir.x = final_dir.x + (objdir.x * mul)
|
|
final_dir.y = final_dir.y + (objdir.y * mul)
|
|
final_dir.z = final_dir.z + (objdir.z * mul)
|
|
player_count = player_count + 1
|
|
end
|
|
end
|
|
if final_dir.x ~= 0 or final_dir.y ~= 0 or final_dir.z ~= 0 then
|
|
final_dir.x = (final_dir.x * 5) / player_count
|
|
final_dir.y = (final_dir.y * 5) / player_count
|
|
final_dir.z = (final_dir.z * 5) / player_count
|
|
self.object:setvelocity(final_dir)
|
|
end
|
|
end
|
|
end,
|
|
on_punch = function(self, puncher)
|
|
if puncher and puncher:is_player() then
|
|
local inv = puncher:get_inventory()
|
|
inv:add_item("main", ItemStack("soccer:ball_item"))
|
|
self.object:remove()
|
|
end
|
|
end,
|
|
is_moving = function(self)
|
|
local v = self.object:getvelocity()
|
|
if (math.abs(v.x) <= 0.1)
|
|
and (math.abs(v.z) <= 0.1) then
|
|
v.x = 0
|
|
v.z = 0
|
|
self.object:setvelocity(v)
|
|
return false
|
|
end
|
|
return true
|
|
end,
|
|
timer = 0,
|
|
})
|
|
|
|
minetest.register_craftitem("soccer:ball_item", {
|
|
description = "Soccer Ball",
|
|
inventory_image = "soccer_ball_inv.png",
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
local pos = pointed_thing.above
|
|
--pos = { x=pos.x+0.5, y=pos.y, z=pos.z+0.5 }
|
|
local ent = minetest.env:add_entity(pos, "soccer:ball")
|
|
ent:setvelocity({x=0, y=-4, z=0})
|
|
itemstack:take_item()
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("soccer:goal", {
|
|
description = "Soccer Goal",
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
tiles = { "soccer_white.png" },
|
|
sunlight_propagates = true,
|
|
groups = { snappy=1, cracky=1, fleshy=1, oddly_breakable_by_hand=1 },
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{ -2.5, -0.5, -0.1, -2.3, 1.5, 0.1 },
|
|
{ 2.3, -0.5, -0.1, 2.5, 1.5, 0.1 },
|
|
{ -2.5, 1.5, -0.1, 2.5, 1.7, 0.1 },
|
|
},
|
|
},
|
|
})
|
|
|
|
local nb_decal = {
|
|
type = "fixed",
|
|
fixed = {{ -0.5, -0.5, -0.5, 0.5, -0.499, 0.5 }},
|
|
},
|
|
|
|
minetest.register_node("soccer:goal_mark", {
|
|
description = "Soccer Goal Mark",
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
node_box = nb_decal,
|
|
walkable = false,
|
|
inventory_image = "soccer_goal_mark.png",
|
|
tiles = { "soccer_goal_mark.png" },
|
|
sunlight_propagates = true,
|
|
groups = { snappy=1, cracky=1, fleshy=1, oddly_breakable_by_hand=1 },
|
|
})
|
|
|
|
local function reg_decal(name, desc)
|
|
texture = "soccer_"..name..".png"
|
|
minetest.register_node("soccer:"..name, {
|
|
description = desc,
|
|
drawtype = "nodebox",
|
|
paramtype = "light",
|
|
paramtype2 = "facedir",
|
|
node_box = nb_decal,
|
|
walkable = false,
|
|
inventory_image = texture,
|
|
wield_image = texture,
|
|
tiles = { texture },
|
|
sunlight_propagates = true,
|
|
groups = { snappy=1, cracky=1, fleshy=1, oddly_breakable_by_hand=1 },
|
|
})
|
|
end
|
|
|
|
reg_decal("line_i", "Straight Line")
|
|
reg_decal("line_l", "L line")
|
|
reg_decal("line_t", "T Line")
|
|
reg_decal("line_p", "+ Line")
|
|
reg_decal("line_d", "Diagonal Line")
|
|
reg_decal("line_point", "Point")
|
|
reg_decal("line_corner", "Corner")
|
|
|
|
minetest.register_craft({
|
|
output = "soccer:ball_item",
|
|
recipe = {
|
|
{ "", "wool:white", "" },
|
|
{ "wool:white", "default:coal_lump", "wool:white" },
|
|
{ "", "wool:white", "" },
|
|
},
|
|
})
|
|
|
|
minetest.register_alias("ball", "soccer:ball_item")
|