forked from mtcontrib/minetest-u_skinsdb
Update the stuff
This commit is contained in:
parent
503b9a0125
commit
71bebbeb09
13
README
13
README
@ -10,6 +10,19 @@ To download the latest skins you need to run:
|
|||||||
"./update_from_db.py" OR
|
"./update_from_db.py" OR
|
||||||
the win32.NET client
|
the win32.NET client
|
||||||
|
|
||||||
|
Licenses:
|
||||||
|
--------
|
||||||
|
|
||||||
|
cornernote:
|
||||||
|
Lua source code (GPLv3)
|
||||||
|
|
||||||
|
Fritigern:
|
||||||
|
update_skins_db.sh (CC-BY-NC-SA 4.0)
|
||||||
|
|
||||||
|
Krock:
|
||||||
|
Lua source code (GPLv3)
|
||||||
|
MT_skins_updater.exe (WTFPL)
|
||||||
|
|
||||||
Credits:
|
Credits:
|
||||||
--------
|
--------
|
||||||
RealyBadAngel unified_inventory and Zeg9 skinsdb
|
RealyBadAngel unified_inventory and Zeg9 skinsdb
|
||||||
|
78
update_skins_db.sh
Normal file
78
update_skins_db.sh
Normal file
@ -0,0 +1,78 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
####
|
||||||
|
# Licenced under Attribution-NonCommercial-ShareAlike 4.0 International
|
||||||
|
# http://creativecommons.org/licenses/by-nc-sa/4.0/
|
||||||
|
#### ATTENTION ####
|
||||||
|
## This script requires that jq and coreutils are installed on your system ##
|
||||||
|
## In Debian-based distros, open a terminal and run
|
||||||
|
## sudo apt-get install jq coreutils
|
||||||
|
###################
|
||||||
|
|
||||||
|
# == Set variables ===
|
||||||
|
# ====================
|
||||||
|
NUMPAGES="1" # Number of pages. Default is 1 page
|
||||||
|
PERPAGE="2000" # Number of items per page. Default is 2000.
|
||||||
|
JSONURL="http://minetest.fensta.bplaced.net/api/get.json.php?getlist&page=$NUMPAGES&outformat=base64&per_page=$PERPAGE" # The URL to the database
|
||||||
|
PREVIEWURL="http://minetest.fensta.bplaced.net/skins/1/" # The url to the location of the previews.
|
||||||
|
temp=$PWD/tmp # Where the temp folder will be. Default is $PWD/tmp, which means that the tmp folder will be put in the current folder
|
||||||
|
METADEST=$PWD/u_skins/meta # This is the folder where the meta data will be saved
|
||||||
|
TEXTUREDEST=$PWD/u_skins/textures # This is the folder where the skins and the previews will be saved
|
||||||
|
|
||||||
|
|
||||||
|
# === Make a bunch of folders and download the db ===
|
||||||
|
# ===================================================
|
||||||
|
if [ -d "$temp" ]; then
|
||||||
|
rm -r $temp # If the temp dir exists we will remove it and its contents.
|
||||||
|
fi
|
||||||
|
mkdir $temp # Make a new temp dir. Redundant? No. We will get rid of it later.
|
||||||
|
|
||||||
|
if [ ! -d "$METADEST" ]; then # Check to see if the meta dir exists, and if not, create it
|
||||||
|
mkdir $METADEST
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [ ! -d "$TEXTUREDEST" ]; then # Check to see if the textures dir exists, and if not, create it
|
||||||
|
mkdir $TEXTUREDEST
|
||||||
|
fi
|
||||||
|
|
||||||
|
wget $JSONURL -O $temp/rawdb.txt # Download the entire database
|
||||||
|
|
||||||
|
|
||||||
|
# === Do the JSON thing ===
|
||||||
|
# =========================
|
||||||
|
i="0" # This will be the counter.
|
||||||
|
while [ "$ID" != "null" ] # Repeat for as long as there is data to process
|
||||||
|
do
|
||||||
|
ID=$(cat $temp/rawdb.txt | jq ".skins[$i].id")
|
||||||
|
|
||||||
|
# The next lines are kinda complex. sed is being used to strip the quotes from the variables. I had help...
|
||||||
|
meta_name=$(echo $(cat $temp/rawdb.txt | jq ".skins[$i].name") | sed -e 's/^"//' -e 's/"$//')
|
||||||
|
meta_author=$(echo $(cat $temp/rawdb.txt | jq ".skins[$i].author") | sed -e 's/^"//' -e 's/"$//')
|
||||||
|
meta_license=$(echo $(cat $temp/rawdb.txt | jq ".skins[$i].license") | sed -e 's/^"//' -e 's/"$//')
|
||||||
|
|
||||||
|
if [[ "$ID" != "null" ]]; then # Check to see if ID has a value
|
||||||
|
echo "#"$ID "name:" $meta_name "author:" $meta_author "license:" $meta_license # Verbosity to show that the script is working.
|
||||||
|
|
||||||
|
echo $meta_name > $METADEST/character_$ID.txt # Save the meta data to files, this line overwrites the data inside the file
|
||||||
|
echo $meta_author >> $METADEST/character_$ID.txt # Save the meta data to files, this line is added to the file
|
||||||
|
echo $meta_license >> $METADEST/character_$ID.txt # Save the meta data to files, and this line is added to the file as well.
|
||||||
|
|
||||||
|
|
||||||
|
# === Extract and save the image from the JSON file ===
|
||||||
|
# ======================================================
|
||||||
|
skin=$(echo $(cat $temp/rawdb.txt | jq ".skins[$i].img") | sed -e 's/^"//' -e 's/"$//') # Strip the quotes from the base64 encoded string
|
||||||
|
echo $skin | base64 --decode > $TEXTUREDEST"/character_"$ID".png" # Decode the string, and save it as a .png file
|
||||||
|
|
||||||
|
|
||||||
|
# === Download a preview image whilst we're at it ===
|
||||||
|
# ====================================================
|
||||||
|
wget -nv $PREVIEWURL/$ID".png" -O $TEXTUREDEST"/character_"$ID"_preview.png" # Downloads a preview of the skin that we just saved.
|
||||||
|
|
||||||
|
fi
|
||||||
|
i=$[$i+1] # Increase the counter by one.
|
||||||
|
done
|
||||||
|
|
||||||
|
# === Now we'll clean up the mess ===
|
||||||
|
# ===================================
|
||||||
|
rm -r $temp # Remove the temp dir and its contents.
|
||||||
|
|
||||||
|
exit # Not strictly needed, but i like to use it to wrap things up.
|
Loading…
Reference in New Issue
Block a user