forked from mtcontrib/minetest_hbarmor
Fix fail when damaged with 6 new armor pieces
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@ -31,7 +31,7 @@ function hbarmor.set_armor(player_name, ges_state, items)
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lvl = 0
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lvl = 0
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end
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end
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hbarmor.armor[player_name] = lvl* (items * (100 / max_items))
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hbarmor.armor[player_name] = math.min(lvl* (items * (100 / max_items)), 100)
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end
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end
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