Fetch armor value before init_hudbar

This commit is contained in:
Wuzzy 2015-02-24 06:48:49 +01:00
parent 211a0fd1b2
commit b169a0307d

View File

@ -34,6 +34,7 @@ local function custom_hud(player)
local name = player:get_player_name() local name = player:get_player_name()
if minetest.setting_getbool("enable_damage") then if minetest.setting_getbool("enable_damage") then
hbarmor.get_armor(player)
local arm = tonumber(hbarmor.armor[name]) local arm = tonumber(hbarmor.armor[name])
if not arm then arm = 0 end if not arm then arm = 0 end
local hide local hide
@ -76,7 +77,6 @@ end
minetest.register_on_joinplayer(function(player) minetest.register_on_joinplayer(function(player)
local name = player:get_player_name() local name = player:get_player_name()
hbarmor.armor[name] = 0
custom_hud(player) custom_hud(player)
hbarmor.player_active[name] = true hbarmor.player_active[name] = true
end) end)