minetest.after(0, function() if not armor.def then minetest.after(2,minetest.chat_send_all,"#Better HUD: Please update your version of 3darmor") HUD_SHOW_ARMOR = false end end) function hbarmor.get_armor(player) if not player or not armor.def then return false end local name = player:get_player_name() local def = armor.def[name] or nil if def and def.state and def.count then hbarmor.set_armor(name, def.state, def.count) else return false end return true end function hbarmor.set_armor(player_name, ges_state, items) local max_items = 4 if items == 5 then max_items = items end local max = max_items * 65535 local lvl = max - ges_state lvl = lvl/max if ges_state == 0 and items == 0 then lvl = 0 end hbarmor.armor[player_name] = lvl* (items * (100 / max_items)) end