forked from mtcontrib/minetest_hbhunger
Fix typos
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@ -12,7 +12,7 @@ starting with “1.”.
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This mod adds a hunger mechanic to the game. Players get a new attribute called “satiation”:
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* A new player starts with 20 satiation points out of 30
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* Actions like digging, placing and walking cause exhausion, which lower the satiation
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* Actions like digging, placing and walking cause exhaustion, which lower the satiation
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* Every 800 seconds you lose 1 satiation point without doing anything
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* At 1 or 0 satiation you will suffer damage and die in case you don't eat something
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* If your satiation is 16 or higher, you will slowly regenerate health points
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@ -22,13 +22,13 @@ Important: Eating food will not directly increase your health anymore, as long a
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item is supported by this mod (see below).
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Careful! Some foods may be poisoned. If you eat a poisoned item, you may still get a satiation
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boost, but for a brief perioud you lose health points because of food poisoning. However,
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boost, but for a brief period you lose health points because of food poisoning. However,
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food poisoning can never kill you.
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## Statbar mode
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If you use the statbar mode of the HUD Bars mod, these things are important to know:
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As with all mods using HUD Bars, the bread statbar symbols represent the rough percentage
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out of 30 satiation points, in steps of 5%, so the sybols give you an estimate of your
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out of 30 satiation points, in steps of 5%, so the symbols give you an estimate of your
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satiation. This is different from the hunger mod by BlockMen.
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You gain health at 5.5 symbols or more, as 5.5 symbols correspond to 16 satiation points.
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