diff --git a/README.txt b/README.txt index d0b7c1a..f67f0bb 100644 --- a/README.txt +++ b/README.txt @@ -18,9 +18,15 @@ You can create a "hunger.conf" file to customize the properties of hunger for yo About hunger ============ -This mod adds a hunger mechanic to the game. Player actions like digging, placing and walking causes exhausion, -that lowers players saturation. Also every 800 seconds you lose 1 saturation point without doing anything. +This mod adds a hunger mechanic to the game. +A new player starts with 20 saturation points out of 30. +Player actions like digging, placing and walking cause exhausion, which lower the player's +saturation. Also every 800 seconds you lose 1 saturation point without doing anything. If you are hungry (0 saturation) you will suffer damage and die in case you don't eat something. +If your saturation is greater than 15, you will slowly regenerate health points. +Eating food will increase your saturation. +Important: Eating food will not directly increase your health anymore, as long as the food item +is supported by this mod (see below). Currently supported food: @@ -50,12 +56,8 @@ Currently supported food: - Simple mobs Examples: -Eating an apple increases your saturation by 2, -eating a bread (from the farming mod) increases your saturation by 4. - -Although it show 20 hunger points (10 breads) in hunger bar, -you can fill it up to 30 points.(5 breads not shown then) - +Eating an apple (from the default Minetest game) increases your saturation by 2, +eating a bread (from the default Minetest game) increases your saturation by 4. License of textures: