diff --git a/README.txt b/README.txt index 69132b8..2caa7ca 100644 --- a/README.txt +++ b/README.txt @@ -23,8 +23,8 @@ This mod adds a hunger mechanic to the game. A new player starts with 20 satiation points out of 30. Player actions like digging, placing and walking cause exhausion, which lower the player's satiation. Also every 800 seconds you lose 1 satiation point without doing anything. -If you are hungry (0 satiation) you will suffer damage and die in case you don't eat something. -If your satiation is greater than 15, you will slowly regenerate health points. +If you are hungry (1 or 0 satiation) you will suffer damage and die in case you don't eat something. +If your satiation is 16 or higher, you will slowly regenerate health points. Eating food will increase your satiation. Important: Eating food will not directly increase your health anymore, as long as the food item is supported by this mod (see below).