forked from mtcontrib/minetest_hudbars
Fix documentation on hb.register_hudbar
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API.md
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API.md
@ -50,10 +50,13 @@ a vertical gradient.
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A 16×16 image shown left of the HUD bar. This is optional.
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A 16×16 image shown left of the HUD bar. This is optional.
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### `hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, start_hide, format_string)`
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### `hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, start_hide, format_string)`
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This function adds a new custom HUD
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This function registers a new custom HUD bar definition to the HUD bars mod, so it can be later used to be displayed, changed, hidden
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and unhidden on a per-player basis.
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Note this does not yet display the HUD bar.
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Note this does not yet display the HUD bar.
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There is currently no reliable way to force a certain order at which the custom HUD bars will be placed.
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The HUD bars will be displayed in a “first come, first serve” order. This mod does not allow fow a custom order or a way to set it
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manually in a reliable way.
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#### Parameters
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#### Parameters
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* `identifier`: A globally unique internal name for the HUD bar, will be used later to refer to it. Please only rely on alphanumeric characters for now.
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* `identifier`: A globally unique internal name for the HUD bar, will be used later to refer to it. Please only rely on alphanumeric characters for now.
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