forked from mtcontrib/minetest_hudbars
Update changelog, add comment about SemVer
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@ -2,6 +2,10 @@ Minetest mod: HUD bars
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======================
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======================
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Version: 0.1.0
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Version: 0.1.0
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This software uses semantic versioning, as defined by version 2.0.0 of the SemVer
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standard. <http://semver.org/>
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License of source code: WTFPL
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License of source code: WTFPL
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-----------------------------
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-----------------------------
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Author: Wuzzy (2015)
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Author: Wuzzy (2015)
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@ -1,88 +1,6 @@
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0.2 Beta
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Note: This software uses semantic versioning, as of version 2.0.0
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--------
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of the standard <http://semver.org/>.
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- added support of custom config files
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- you can eat max. 50% more than before (although it isnt shown in hunger bar)
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- you get healed with 8 breads and more (in hunger bar) now
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- a bread (from farming) == 2 breads in hunger bar
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0.2.1 Beta
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0.1.0
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- tweaked override of food
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- added support for food of dwares, moretrees and simple mobs
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0.2.2 Beta
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- added support for food of animalmaterials (mobf modpack),fishing
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0.2.3 Beta
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- added support for food of glooptest and bushes (commit by CheeseKeg)
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0.3 Beta
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- added fancy borders of hud inventory bar (only for screenheight <= 800)
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0.4 Beta
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- enabled drowning
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0.5 Beta
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- removed the fancy borders of hud inventory bar and moved to new native support
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- moved crosshair to native support too
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1.0
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---
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- hunger is reset after death
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- health and hunger bar is shown correct on all screen resolutions now
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- switched to changed native hotbar image support
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- fixed revival of player when drown
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- hunger bar is not shown anymore if hunger is disabled
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- hunger can be disabled by minetest.conf ("hud_hunger_enable = false")
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1.1
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- added support for stu's 3darmor mod
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- restructured and cleaned up code
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- added support for poisen food (damages player, but does not kill)
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1.2
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- Send statbar values only to client when changed
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- Hide armor bar if not wearing armor
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- More reliable food overrides (by CiaranG)
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- Support for bushes_classic foods (plantlife modpack) (by CiaranG)
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- Add support for mushroom mod food/poison (by CiaranG)
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- Add support for mods: fruit and mush45
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- New images for hotbar, smaller armor icons
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1.3
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- New way hunger is saved (all old files in world dirctory can get deleted [e.g. hud_BlockMen_hunger])
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- Fixed healing (not while drowning, fix after death)
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- Add support for mods: seaplants[sea] and mobfcooking (by Xanthin)
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- Tweaked hand image
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- Player can die caus of starving now
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1.3.1
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-----
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-----
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- Add compatibility for statbar scaling
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- Initial release, forked from mod “Better HUD” [hud].
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- Fix typo in depends.txt
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- Lower maintimer tick
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1.3.2
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- Fix dependecies (by Chris Beelby)
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- Add support for creatures mod
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- Add optional healing for food (by TenPlus1)
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1.3.3
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- Prevent crash with armor mod and missing player
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- Add support for ethereal mod (by TenPlus1)
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1.4
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---
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- New hunger mechanics/added experimental player-action based hunger
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- Better crosshair texture, switched to "new" default hand
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- Added support for farming redo mod, kpgmobs and jkmod
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