Restructure format_string_config

This commit is contained in:
Wuzzy 2019-04-01 12:23:54 +02:00
parent 915fab08e2
commit afb0242b3b

View File

@ -51,20 +51,21 @@ local function player_exists(player)
return player ~= nil and player:is_player() return player ~= nil and player:is_player()
end end
local function make_label(format_string, format_string_config, format_string_textdomain, label, start_value, max_value) local function make_label(format_string, format_string_config, label, start_value, max_value)
local params = {} local params = {}
for c=1, #format_string_config do local order = format_string_config.order
if format_string_config[c] == "label" then for o=1, #order do
if order[o] == "label" then
table.insert(params, label) table.insert(params, label)
elseif format_string_config[c] == "value" then elseif order[o] == "value" then
table.insert(params, start_value) table.insert(params, start_value)
elseif format_string_config[c] == "max_value" then elseif order[o] == "max_value" then
table.insert(params, max_value) table.insert(params, max_value)
end end
end end
local ret local ret
if format_string_textdomain then if format_string_config.textdomain then
ret = minetest.translate(format_string_textdomain, format_string, unpack(params)) ret = minetest.translate(format_string_config.textdomain, format_string, unpack(params))
else else
ret = S(format_string, unpack(params)) ret = S(format_string, unpack(params))
end end
@ -110,7 +111,7 @@ function hb.get_hudbar_position_index(identifier)
end end
end end
function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string, format_string_config, format_string_textdomain) function hb.register_hudbar(identifier, text_color, label, textures, default_start_value, default_start_max, default_start_hidden, format_string, format_string_config)
minetest.log("action", "hb.register_hudbar: "..tostring(identifier)) minetest.log("action", "hb.register_hudbar: "..tostring(identifier))
local hudtable = {} local hudtable = {}
local pos, offset local pos, offset
@ -147,7 +148,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
format_string = N("@1: @2/@3") format_string = N("@1: @2/@3")
end end
if format_string_config == nil then if format_string_config == nil then
format_string_config = { "label", "value", "max_value" } format_string_config = { order = { "label", "value", "max_value" } }
end end
hudtable.add_all = function(player, hudtable, start_value, start_max, start_hidden) hudtable.add_all = function(player, hudtable, start_value, start_max, start_hidden)
@ -172,7 +173,7 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
iconscale = { x=1, y=1 } iconscale = { x=1, y=1 }
barnumber = hb.value_to_barlength(start_value, start_max) barnumber = hb.value_to_barlength(start_value, start_max)
bgiconnumber = hb.settings.statbar_length bgiconnumber = hb.settings.statbar_length
text = make_label(format_string, format_string_config, format_string_textdomain, label, start_value, start_max) text = make_label(format_string, format_string_config, label, start_value, start_max)
end end
if hb.settings.bar_type == "progress_bar" then if hb.settings.bar_type == "progress_bar" then
ids.bg = player:hud_add({ ids.bg = player:hud_add({
@ -263,7 +264,6 @@ function hb.register_hudbar(identifier, text_color, label, textures, default_sta
hudtable.identifier = identifier hudtable.identifier = identifier
hudtable.format_string = format_string hudtable.format_string = format_string
hudtable.format_string_config = format_string_config hudtable.format_string_config = format_string_config
hudtable.format_string_textdomain = format_string_textdomain
hudtable.label = label hudtable.label = label
hudtable.hudids = {} hudtable.hudids = {}
hudtable.hudstate = {} hudtable.hudstate = {}
@ -324,7 +324,7 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon
end end
if new_label ~= nil then if new_label ~= nil then
hudtable.label = new_label hudtable.label = new_label
local new_text = make_label(hudtable.format_string, hudtable.format_string_config, hudtable.format_string_textdomain, new_label, hudtable.hudstate[name].value, hudtable.hudstate[name].max) local new_text = make_label(hudtable.format_string, hudtable.format_string_config, new_label, hudtable.hudstate[name].value, hudtable.hudstate[name].max)
player:hud_change(hudtable.hudids[name].text, "text", new_text) player:hud_change(hudtable.hudids[name].text, "text", new_text)
end end
if new_text_color ~= nil then if new_text_color ~= nil then
@ -368,7 +368,7 @@ function hb.change_hudbar(player, identifier, new_value, new_max_value, new_icon
end end
if hb.settings.bar_type == "progress_bar" then if hb.settings.bar_type == "progress_bar" then
local new_text = make_label(hudtable.format_string, hudtable.format_string_config, hudtable.format_string_textdomain, hudtable.label, new_value, new_max_value) local new_text = make_label(hudtable.format_string, hudtable.format_string_config, hudtable.label, new_value, new_max_value)
if new_text ~= hudtable.hudstate[name].text then if new_text ~= hudtable.hudstate[name].text then
player:hud_change(hudtable.hudids[name].text, "text", new_text) player:hud_change(hudtable.hudids[name].text, "text", new_text)
hudtable.hudstate[name].text = new_text hudtable.hudstate[name].text = new_text
@ -412,7 +412,7 @@ function hb.unhide_hudbar(player, identifier)
if hudtable.hudstate[name].max ~= 0 then if hudtable.hudstate[name].max ~= 0 then
player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1}) player:hud_change(hudtable.hudids[name].bg, "scale", {x=1,y=1})
end end
player:hud_change(hudtable.hudids[name].text, "text", make_label(hudtable.format_string, hudtable.format_string_config, hudtable.format_string_textdomain, hudtable.label, value, max)) player:hud_change(hudtable.hudids[name].text, "text", make_label(hudtable.format_string, hudtable.format_string_config, hudtable.label, value, max))
elseif hb.settings.bar_type == "statbar_modern" then elseif hb.settings.bar_type == "statbar_modern" then
player:hud_change(hudtable.hudids[name].bg, "number", hb.settings.statbar_length) player:hud_change(hudtable.hudids[name].bg, "number", hb.settings.statbar_length)
end end