Add bags icons into textures
For compability with texture packs
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c1728a7050
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16
init.lua
16
init.lua
@ -15,6 +15,10 @@ function inventory_icon.get_inventory_state(inv, listname)
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return occupied, size
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return occupied, size
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end
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end
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function inventory_icon.replace_icon(name)
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return "inventory_icon_"..name
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end
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minetest.register_on_joinplayer(function(player)
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minetest.register_on_joinplayer(function(player)
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local name = player:get_player_name()
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local name = player:get_player_name()
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inventory_icon.hudids[name] = {}
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inventory_icon.hudids[name] = {}
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@ -51,12 +55,12 @@ minetest.register_on_joinplayer(function(player)
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if bag:is_empty() then
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if bag:is_empty() then
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scale = { x = 0, y = 0 }
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scale = { x = 0, y = 0 }
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text = ""
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text = ""
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icon = "bags_small.png"
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icon = "inventory_icon_bags_small.png"
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else
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else
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scale = { x = 2, y = 2 }
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scale = { x = 1, y = 1 }
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local occupied, size = inventory_icon.get_inventory_state(player:get_inventory(), "bag"..i.."contents")
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local occupied, size = inventory_icon.get_inventory_state(player:get_inventory(), "bag"..i.."contents")
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text = string.format("%d/%d", occupied, size)
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text = string.format("%d/%d", occupied, size)
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icon = minetest.registered_items[bag:get_name()].inventory_image
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icon = inventory_icon.replace_icon(minetest.registered_items[bag:get_name()].inventory_image)
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if occupied >= size then
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if occupied >= size then
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icon = icon .. "^" .. inventory_icon.COLORIZE_STRING
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icon = icon .. "^" .. inventory_icon.COLORIZE_STRING
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end
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end
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@ -111,12 +115,12 @@ minetest.register_globalstep(function(dtime)
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if bag:is_empty() then
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if bag:is_empty() then
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scale = { x = 0, y = 0 }
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scale = { x = 0, y = 0 }
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text = ""
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text = ""
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icon = "bags_small.png"
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icon = "inventory_icon_bags_small.png"
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else
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else
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scale = { x = 2, y = 2 }
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scale = { x = 1, y = 1 }
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local occupied, size = inventory_icon.get_inventory_state(player:get_inventory(), "bag"..i.."contents")
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local occupied, size = inventory_icon.get_inventory_state(player:get_inventory(), "bag"..i.."contents")
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text = string.format("%d/%d", occupied, size)
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text = string.format("%d/%d", occupied, size)
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icon = minetest.registered_items[bag:get_name()].inventory_image
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icon = inventory_icon.replace_icon(minetest.registered_items[bag:get_name()].inventory_image)
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if occupied >= size then
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if occupied >= size then
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icon = icon .. "^" .. inventory_icon.COLORIZE_STRING
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icon = icon .. "^" .. inventory_icon.COLORIZE_STRING
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end
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end
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BIN
textures/inventory_icon_bags_large.png
Normal file
BIN
textures/inventory_icon_bags_large.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 670 B |
BIN
textures/inventory_icon_bags_medium.png
Normal file
BIN
textures/inventory_icon_bags_medium.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 922 B |
BIN
textures/inventory_icon_bags_small.png
Normal file
BIN
textures/inventory_icon_bags_small.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 699 B |
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