forked from mtcontrib/minetest_mana
		
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| Mana mod [mana] | ||||
| =============== | ||||
| Version: 1.1.0 | ||||
| Note: This mod uses semantic versioning, as defined by version 2.0.0 of the SemVer standard. | ||||
| See: <http://semver.org/> | ||||
| # Mana [mana] | ||||
| 
 | ||||
| Description | ||||
| =========== | ||||
| * Version: 1.1.0 | ||||
| * Note: This mod uses semantic versioning, as defined by version 2.0.0 of the SemVer standard. See: <http://semver.org/> | ||||
| 
 | ||||
| ## Description | ||||
| This mod adds basic support for mana to Minetest. | ||||
| 
 | ||||
| Each player will have an additional attribute: Mana. To be precise: | ||||
| 
 | ||||
| - Current mana reserves: How much mana the player currently has | ||||
| - Maximum possible mana: How much mana the player can have at maximum | ||||
| - Mana regeneration amont: How much mana will be generated each “mana tick” (default 0.2 seconds) | ||||
| * Current mana reserves: How much mana the player currently has | ||||
| * Maximum possible mana: How much mana the player can have at maximum | ||||
| * Mana regeneration amont: How much mana will be generated each “mana tick” (default 0.2 seconds) | ||||
| 
 | ||||
| By default, each player spawns with 0/200 mana, and regenerates 1 mana per fifth of a second. All | ||||
| these values can be configured with the server settings (`minetest.conf`) and it is highly advised to do | ||||
| @@ -25,15 +23,14 @@ The mod provides a simple API to set, get, add and subtract the mana (and maximu | ||||
| for setting the regeneration amount. Note that this mod itself does *not* change the gameplay in a meaningful | ||||
| way. You should install other mods which use the Mana mod as a dependency. | ||||
| 
 | ||||
| The API documentation is in the file API.md. | ||||
| The API documentation is in the file `API.md`. | ||||
| 
 | ||||
| If the mod “HUD bars” [hudbars] is installed, a blue bar will be added to the HUD showing the player's mana reserves. | ||||
| If the mod “HUD bars” [`hudbars`] is installed, a blue bar will be added to the HUD showing the player's mana reserves. | ||||
| It currently only works with version 0.3.0 of this mod. | ||||
| 
 | ||||
| Otherwise, the mana is just shown as text. | ||||
| 
 | ||||
| Configuration | ||||
| ============= | ||||
| ## Configuration | ||||
| 
 | ||||
| This mod can be configured with minetest.conf! The following settings are accepted: | ||||
| 
 | ||||
| @@ -43,10 +40,9 @@ This mod can be configured with minetest.conf! The following settings are accept | ||||
|   regen value per mana tick. Default: `0.2`. This value must be positive, also try to avoid very small values | ||||
|   as those could probably stress your machine a lot. | ||||
| 
 | ||||
| 
 | ||||
| License information | ||||
| =================== | ||||
| * textures/mana_icon.png: CC-BY by Buch <http://opengameart.org/users/Buch>. | ||||
| * textures/mana_bgicon.png: CC-BY, originally by Buch <http://opengameart.org/users/Buch>, modified by Wuzzy. | ||||
| * textures/mana_bar.png: WTFPL by Wuzzy. | ||||
| * `textures/mana_icon.png`: [CC BY 3.0](http://opengameart.org/sites/default/files/license_images/cc-by.png) by [Buch](http://opengameart.org/users/Buch). | ||||
| * `textures/mana_bgicon.png`: CC BY 3.0, originally by Buch, modified by Wuzzy. | ||||
| * `textures/mana_bar.png`: [WTFPL](http://www.wtfpl.net/txt/copying/) by Wuzzy. | ||||
| * Everything else: WTFPL. | ||||
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