Add API for Mana regneration

This commit is contained in:
Wuzzy 2015-02-14 02:26:34 +01:00
parent 97f1079852
commit 47c4d35baa
2 changed files with 25 additions and 0 deletions

13
API.md
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@ -43,6 +43,12 @@ If the new maximum would become smaller than the current value,
the current value will automatically be set to the current value will automatically be set to
the new maximum. the new maximum.
### `mana.setregen(playername, value)`
Sets the mana regeneration per mana tick of the player to `value`.
Negative values are not permitted.
The length of one “mana tick” is specified as the server-wide setting
`mana_default_regen` in seconds.
### `mana.get(playername)` ### `mana.get(playername)`
Returns the current mana of the specified player as number. Returns the current mana of the specified player as number.
@ -52,6 +58,13 @@ Returns the current mana of the specified player as number.
Returns the current maximum mana of the specified player as number. Returns the current maximum mana of the specified player as number.
### `mana.getregen(playername)`
Returns the current mana regneration per mana tick of the specified
player as number.
The length of one “mana tick” is specified as the server-wide setting
`mana_default_regen` in seconds.
### `mana.add(playername, value)` ### `mana.add(playername, value)`
Adds the specified non-negative amount of mana to the player, but only Adds the specified non-negative amount of mana to the player, but only
if the sum would not be greater than the maximum, if the sum would not be greater than the maximum,

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@ -67,6 +67,14 @@ function mana.setmax(playername, value)
end end
end end
function mana.setregen(playername, value)
if value < 0 then
value = 0
minetest.log("info", "[mana] Warning: mana.setregen was called with negative value!")
end
mana.playerlist[playername].regen = value
end
function mana.get(playername) function mana.get(playername)
return mana.playerlist[playername].mana return mana.playerlist[playername].mana
end end
@ -75,6 +83,10 @@ function mana.getmax(playername)
return mana.playerlist[playername].maxmana return mana.playerlist[playername].maxmana
end end
function mana.getregen(playername)
return mana.playerlist[playername].regen
end
function mana.add_up_to(playername, value) function mana.add_up_to(playername, value)
local t = mana.playerlist[playername] local t = mana.playerlist[playername]
if(t ~= nil and value >= 0) then if(t ~= nil and value >= 0) then