forked from mtcontrib/minetest_mana
Set regen_timer to 0.2
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@ -9,7 +9,7 @@ Description
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This mod adds basic support for mana to Minetest.
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This mod adds basic support for mana to Minetest.
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It provides a simple API to set, get, add and subtract the mana (and maximum) mana of any player.
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It provides a simple API to set, get, add and subtract the mana (and maximum) mana of any player.
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The mod also automatically allows for regenerating Mana automatically.
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The mod also automatically allows for regenerating Mana automatically.
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By default, each player spawns with 0/200 mana, and regenerates 1 mana per tenth of a second. All
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By default, each player spawns with 0/200 mana, and regenerates 1 mana per fifth of a second. All
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these values can be configured with the server settings (`minetest.conf`) and it is highly advised to do
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these values can be configured with the server settings (`minetest.conf`) and it is highly advised to do
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so if you plan to integrate this mod into a subgame.
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so if you plan to integrate this mod into a subgame.
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@ -28,7 +28,7 @@ This mod can be configured with minetest.conf! The following settings are accept
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* `mana_default_max`: Initial max. mana given to new players. Default: `200`. This value must be non-negative.
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* `mana_default_max`: Initial max. mana given to new players. Default: `200`. This value must be non-negative.
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* `mana_default_regen`: Initial regenerated mana per “mana tick”. Default: `1`. This value must be non-negative.
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* `mana_default_regen`: Initial regenerated mana per “mana tick”. Default: `1`. This value must be non-negative.
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* `mana_regen_timer`: The length of a “mana tick” in seconds. Each player will get his/her mana increased by the current
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* `mana_regen_timer`: The length of a “mana tick” in seconds. Each player will get his/her mana increased by the current
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regen value per mana tick. Default: `0.1`. This value must be positive, also try to avoid very small values
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regen value per mana tick. Default: `0.2`. This value must be positive, also try to avoid very small values
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as those could probably stress your machine a lot.
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as those could probably stress your machine a lot.
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2
init.lua
2
init.lua
@ -15,7 +15,7 @@ mana.playerlist = {}
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mana.settings = {}
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mana.settings = {}
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mana.settings.default_max = 200
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mana.settings.default_max = 200
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mana.settings.default_regen = 1
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mana.settings.default_regen = 1
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mana.settings.regen_timer = 0.1
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mana.settings.regen_timer = 0.2
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do
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do
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local default_max = tonumber(minetest.setting_get("mana_default_max"))
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local default_max = tonumber(minetest.setting_get("mana_default_max"))
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