forked from mtcontrib/mobs_redo
added player check for protected hits
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2
api.lua
2
api.lua
@ -1849,7 +1849,7 @@ local mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
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end
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end
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-- is mob protected?
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-- is mob protected?
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if self.protected
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if self.protected and hitter:is_player()
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and minetest.is_protected(self.object:getpos(), hitter:get_player_name()) then
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and minetest.is_protected(self.object:getpos(), hitter:get_player_name()) then
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minetest.chat_send_player(hitter:get_player_name(), "Mob has been protected!")
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minetest.chat_send_player(hitter:get_player_name(), "Mob has been protected!")
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return
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return
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