mob arrows now use raycasting to be more accurate

This commit is contained in:
tenplus1
2023-11-29 12:11:45 +00:00
förälder 412066fc07
incheckning 099d15d810
2 ändrade filer med 62 tillägg och 46 borttagningar

Visa fil

@@ -539,7 +539,6 @@ This function registers a arrow for mobs with the attack type shoot.
'visual' same is in minetest.register_entity()
'visual_size' same is in minetest.register_entity()
'textures' same is in minetest.register_entity()
'physical' same is in minetest.register_entity() [default: false]
'collide_with_objects' same as above
'velocity' the velocity of the arrow
'drop' if set to true any arrows hitting a node will drop as item