forked from mtcontrib/mobs_redo
add attack_ignore feature (thx ShadowOfHassen for idea)
This commit is contained in:
1
api.txt
1
api.txt
@ -111,6 +111,7 @@ functions needed for the mob to work properly which contains the following:
|
||||
'attack_animals' when true mob will attack animals.
|
||||
'attack_npcs' when true mob will attack npcs within range.
|
||||
'attack_players' when true mob will attack players nearby.
|
||||
'attack_ignore' string or table of mob names not to attack.
|
||||
'owner_loyal' when true non-docile tamed mobs attack anything player
|
||||
punches when nearby.
|
||||
'group_attack' when true has same mob type grouping together to attack
|
||||
|
Reference in New Issue
Block a user