From 28dc0d8be5450ad5289c5b1053af83881ae1004c Mon Sep 17 00:00:00 2001 From: TenPlus1 Date: Wed, 28 Mar 2018 18:39:48 +0100 Subject: [PATCH] add nametag check when renaming --- api.lua | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/api.lua b/api.lua index d00b526..b3eb81a 100644 --- a/api.lua +++ b/api.lua @@ -3,7 +3,7 @@ mobs = {} mobs.mod = "redo" -mobs.version = "20180324" +mobs.version = "20180328" -- Intllib @@ -3731,6 +3731,13 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) return end + -- make sure nametag is being used to name mob + local item = player:get_wielded_item() + + if item:get_name() ~= "mobs:nametag" then + return + end + -- limit name entered to 64 characters long if string.len(fields.name) > 64 then fields.name = string.sub(fields.name, 1, 64)