forked from mtcontrib/mobs_redo
fix rotation bug
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parent
58317c55b2
commit
44659da768
6
api.lua
6
api.lua
@ -112,7 +112,8 @@ set_yaw = function(self, yaw)
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return
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return
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end
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end
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self.yaw = yaw - self.rotate
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--self.yaw = yaw - self.rotate
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self.yaw = yaw
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self.object:setyaw(self.yaw)
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self.object:setyaw(self.yaw)
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end
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end
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@ -2373,6 +2374,9 @@ function mobs:register_mob(name, def)
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minetest.register_entity(name, {
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minetest.register_entity(name, {
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automatic_face_movement_dir = def.rotate and math.rad(def.rotate) or false,
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automatic_face_movement_max_rotation_per_sec = -1,
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stepheight = def.stepheight or 0.6,
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stepheight = def.stepheight or 0.6,
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name = name,
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name = name,
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type = def.type,
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type = def.type,
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