added fallback to nil min/max for drops

This commit is contained in:
TenPlus1 2018-01-18 09:41:51 +00:00
parent 331c4e96d2
commit 5e238b168c

View File

@ -3,7 +3,7 @@
mobs = {} mobs = {}
mobs.mod = "redo" mobs.mod = "redo"
mobs.version = "20180113" mobs.version = "20180118"
-- Intllib -- Intllib
@ -368,7 +368,7 @@ local item_drop = function(self, cooked)
if random(1, self.drops[n].chance) == 1 then if random(1, self.drops[n].chance) == 1 then
num = random(self.drops[n].min, self.drops[n].max) num = random(self.drops[n].min or 1, self.drops[n].max or 1)
item = self.drops[n].name item = self.drops[n].name
-- cook items when true -- cook items when true