forked from mtcontrib/mobs_redo
Added 9 lucky blocks
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@ -1,3 +1,4 @@
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default
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invisibility?
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intllib?
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lucky_block?
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11
init.lua
11
init.lua
@ -2,12 +2,15 @@
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local path = minetest.get_modpath("mobs")
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-- Mob API
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dofile(path.."/api.lua")
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dofile(path .. "/api.lua")
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-- Mob Items
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dofile(path.."/crafts.lua")
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dofile(path .. "/crafts.lua")
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-- Spawner
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dofile(path.."/spawner.lua")
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-- Mob Spawner
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dofile(path .. "/spawner.lua")
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-- Lucky Blocks
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dofile(path .. "/lucky_block.lua")
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print ("[MOD] Mobs Redo loaded")
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15
lucky_block.lua
Normal file
15
lucky_block.lua
Normal file
@ -0,0 +1,15 @@
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if minetest.get_modpath("lucky_block") then
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lucky_block:add_blocks({
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{"dro", {"mobs:meat_raw"}, 5},
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{"dro", {"mobs:meat"}, 5},
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{"dro", {"mobs:nametag"}, 1},
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{"dro", {"mobs:leather"}, 5},
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{"dro", {"mobs:net"}, 1},
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{"dro", {"mobs:magic_lasso"}, 1},
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{"dro", {"mobs:shears"}, 1},
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{"dro", {"mobs:protector"}, 1},
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{"lig"},
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})
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end
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