code tidy

This commit is contained in:
TenPlus1 2017-03-30 19:33:07 +01:00
parent bbaa1ff025
commit 6aead4ec5c

13
api.lua
View File

@ -1,5 +1,5 @@
-- Mobs Api (29th March 2017)
-- Mobs Api (30th March 2017)
mobs = {}
mobs.mod = "redo"
@ -933,10 +933,10 @@ function smart_mobs(self, s, p, dist, dtime)
-- lets make way by digging/building if not accessible
if self.pathfinding == 2 then
-- add block and remove one block above so
-- there is room to jump if needed
-- is player higher than mob?
if s.y < p1.y then
-- build upwards
if not minetest.is_protected(s, "") then
local ndef1 = minetest.registered_nodes[self.standing_in]
@ -952,9 +952,10 @@ function smart_mobs(self, s, p, dist, dtime)
-- assume mob is 2 blocks high so it digs above its head
s.y = s.y + sheight
-- remove one block above to make room to jump
if not minetest.is_protected(s, "") then
local node1 = node_ok(s, "air").name -- minetest.get_node(s).name
local node1 = node_ok(s, "air").name
local ndef1 = minetest.registered_nodes[node1]
if node1 ~= "air"
@ -983,7 +984,7 @@ function smart_mobs(self, s, p, dist, dtime)
if not minetest.is_protected(p1, "") then
local node1 = node_ok(p1, "air").name -- minetest.get_node(p1).name
local node1 = node_ok(p1, "air").name
local ndef1 = minetest.registered_nodes[node1]
if node1 ~= "air"
@ -997,7 +998,7 @@ function smart_mobs(self, s, p, dist, dtime)
end
p1.y = p1.y + 1
node1 = node_ok(p1, "air").name -- minetest.get_node(p1).name
node1 = node_ok(p1, "air").name
ndef1 = minetest.registered_nodes[node1]
if node1 ~= "air"